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I feel like this belongs in this section of the forums. This is an opinion question about my game that is in progress right now.. I've been going back and forth on whether or not to get rid of this option in my game. But basically I have a mission/quest pretty early in the game that involves "sneaking" around to not get caught by the orcs in the camp. If you are then you have to fight and they are very tough, you may survive but with little HP left. Soooo to get to the question, I have 2 systems in place, 1 that shows you the sight radius of the orc, and another that doesn't show it and just tells you that it is in a 2 space radius. I found that if you have the sight radius activated it makes it very easy to get around. So with that said, from the point of view of someone who is playing the game, would you want to have the option to see the radius of the enemy? Or would you not want to because it makes it too easy? I have it set so you can choose either one.. but would not seeing the radius make it too hard? Sorry for the long explanation and Thank you for the opinions!
System with sight active:
As you can see, with the radius active.. it makes seeing where the enemy will attack very noticeable.
System without the sight:
With this one in the editor you can see the radius but there is not the shadow radius you see in game.
Again, sorry if this is not the right spot for this question.. I was looking at all the forum categories and I thought this one was the best for this type of question.
System with sight active:
As you can see, with the radius active.. it makes seeing where the enemy will attack very noticeable.
System without the sight:
With this one in the editor you can see the radius but there is not the shadow radius you see in game.
Again, sorry if this is not the right spot for this question.. I was looking at all the forum categories and I thought this one was the best for this type of question.
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