- Joined
- Apr 9, 2014
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I personally think most indies aren't really indie, and are mostly pretty bad.
One example is Depression Quest. By the name alone, it's not enjoyable, it's in fact the point. I'm aware that it's supposed to raise awareness for depression, but I don't it's needed. (not to mention it helped create the biggest battle in Gaming)
Most indie games follow this trope, either game that are sad for no real reason, game that parody others and aren't that good by themselves, or game that are pretty gimmicky (Like Crypt of The Necrodancer, it's a modern day Vib-Ribbon. Not that that's a bad thing, in fact I think it's a pretty cool idea. But it also looks like an RPG version of DDR.)and only introduce one thing to warrant purchasing it.
It also irks me how most accept these while bringing down RPG Maker. It brings back a great genre and can even be use in others!
But apparently emo-ish video games get more attention because they're different. I personally don't think that just because something's different, it's not automatically good.
Say I made a platformer that requires QTEs to defeat bosses. It's new, it's not done in the genre, right? But it wouldn't be a good mechanic. So why do people react like this with Indies?
I wish most became what it wads before: making a game that you personally like that you share to others. Not something with a bigger message or a parody. Just a good game worth playing.
SO what's YOUR opinion on this? Do you argee, disagree, or something else entirely?
One example is Depression Quest. By the name alone, it's not enjoyable, it's in fact the point. I'm aware that it's supposed to raise awareness for depression, but I don't it's needed. (not to mention it helped create the biggest battle in Gaming)
Most indie games follow this trope, either game that are sad for no real reason, game that parody others and aren't that good by themselves, or game that are pretty gimmicky (Like Crypt of The Necrodancer, it's a modern day Vib-Ribbon. Not that that's a bad thing, in fact I think it's a pretty cool idea. But it also looks like an RPG version of DDR.)and only introduce one thing to warrant purchasing it.
It also irks me how most accept these while bringing down RPG Maker. It brings back a great genre and can even be use in others!
But apparently emo-ish video games get more attention because they're different. I personally don't think that just because something's different, it's not automatically good.
Say I made a platformer that requires QTEs to defeat bosses. It's new, it's not done in the genre, right? But it wouldn't be a good mechanic. So why do people react like this with Indies?
I wish most became what it wads before: making a game that you personally like that you share to others. Not something with a bigger message or a parody. Just a good game worth playing.
SO what's YOUR opinion on this? Do you argee, disagree, or something else entirely?


