- Joined
- Oct 2, 2014
- Messages
- 3,557
- Reaction score
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- First Language
- Java's Crypt
- Primarily Uses
- RMMZ
Orange Custom Events 1.1
Hudell
IntroductionHudell
This plugin Will let you add or copy events from any map to the current map
How to Use
To copy an event from the same map:
Script Call:
Code:
$gameMap.copyEvent(1, 15, 20, true);
Code:
copy event 1 to position 15 20
To make the plugin save the event, change it to false on the script call or add "SAVE" at the end of the plugin command.
To copy an event from another map:
Script Call:
Code:
$gameMap.copyEventFrom(5, 1, 15, 20, true)
Code:
copy event 1 from map 5 to position 15 20
To copy an event from the same map to a random tile of a specific region:
Script Call:
Code:
$gameMap.copyEventToRegion(1, 2, true);
Code:
copy event 1 to region 2
1 = Event ID;
2 = Region Number;
true = temporary event.
To copy an event from another map to a random tile of a specific region:
Script Call:
Code:
$gameMap.copyEventFromMapToRegion(5, 1, 2, true);
Code:
copy event 1 from map 5 to region 2
To fill a region with an event from the same map:
Script Call:
Code:
$gameMap.spawnMapEvent(1, 2, true);
Code:
spawn event 1 on region 2
To fill a region with an event from another map:
Script Call:
Code:
$gameMap.spawnMapEventFrom(5, 1, 2, true);
Code:
spawn event 1 from map 5 on region 2
To permanently delete a copied event, use the following plugin command:
Code:
delete this event
Get it from here
Dependencies
None.
FAQ
I'll keep a small FAQ here for easy reference.
Credit and Thanks
- Hudell
Last edited by a moderator: