the only thing I changed it's on line 1153 cuz it makes an error when I dash
if dash? && (moving? || @was_moving)# && SceneManager.scene_is(Scene_Map)I just added # , is it maybe that causing it ?
Edit : This is what I got with it
line 1153: NoMethodError occurredundefined method'scene_is'for SceneManager:moduleBut with # , it resets on teleport and this line wasn't on my last version
I know this is only a patch but I put this line in my scene battle and it works great
Code:
$game_player.update_actor_graphic