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Orange Time System Events 1.0
Hudell
Introduction
This plugin will trigger common events every time the clock or calendar of the Orange Time System changes.


Params

onChangeSecond:
The number of the common event to call every second

onChangeMinute:
The number of the common event to call every minute

onChangeHour:
The number of the common event to call every hour

onChangeDay:
The number of the common event to call every day

onChangeMonth:
The number of the common event to call every month

onChangeYear:
The number of the common event to call every year

onChangeDayPeriod:
The number of the common event to call every day period

Plugin
Get it from here

Dependencies
Orange Time System

FAQ
I'll keep a small FAQ here for easy reference.

Credit and Thanks
- Hudell

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.
time for a new avatar :)

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