^ Hey, thanks but the common event I have now works fine with the varible hours = 6, its just I want a script to change time when my player goes to bed. I want them to wake up at like 5.59 so the event resets as soon as they wake basically. However if I use the code mentioned before to change the time to 6am, it doesn't register it as a new day, it still considers it day 1. I would like it to register that its a new day. Heres my code: (super simple) (go to sleep, +1 day, go to six next day.) but once it skips time, it reverts the day back to day 1.