- Nov 24, 2015
- Reaction score
- First Language
I just got it working too. What I did was copy the lib folder (with greenworks-osx64.node) and greenworks.js to Game.app\Contents\Resources\app.nw
Then throw in the following files into the lib folder from the sdk:
libsteam_apidylib (from osx32 folder)
libsdkencryptedappticket.dylib (from osx32 folder)
Also copied and overwrote everything from nw.js.
When you say that you "copied and overwrote everything from nw.js", into what folder did you copy them?
I overwrote "PkgInfo," "MacOS" and "Info.plist" with those from from nw.js, and then copied the contents of the nw.js Resources folder into the Resources folder of my game.
But I must be doing something wrong, because achievements aren't working on the Mac build, while they work on PC just fine.
Thanks in advance for any help!