Our current gen of gamers...

LionHeart48

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To me the most important thing is gameplay and story at least for rpg's because thats what i mostly play.
 

RyanA

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I hate when they do that, not changing the price for euros. The Wii was $250 in the US? Oh, in Europe as well! That's €250, which is roughly $325. Europe always gets the short end of the stick when it comes to pricings like these. I think Australia is even worse.

Or when they don't even bother pricing games lower, ones that sell for $10 in the US sell for €10 in Europe ...

@Kotaro: don't spam, thank you.
When it first came out, the wii cost £300 here in England! That's just strange, seeing as it's the most valuable currency out of those 3! I must admit though...I waited until the release of the WiiU then got a cheap second hand one from the dingy local game shop d(>w<)b
 
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Tsukihime

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Lol I hear the same things about RM games: wtf 2D that's so outdated it's all about 3D these days.
 

LionHeart48

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I hate when they do that, not changing the price for euros. The Wii was $250 in the US? Oh, in Europe as well! That's €250, which is roughly $325. Europe always gets the short end of the stick when it comes to pricings like these. I think Australia is even worse.

Or when they don't even bother pricing games lower, ones that sell for $10 in the US sell for €10 in Europe ...

@Kotaro: don't spam, thank you.
I hate when they do that, not changing the price for euros. The Wii was $250 in the US? Oh, in Europe as well! That's €250, which is roughly $325. Europe always gets the short end of the stick when it comes to pricings like these. I think Australia is even worse.

Or when they don't even bother pricing games lower, ones that sell for $10 in the US sell for €10 in Europe ...

@Kotaro: don't spam, thank you.
Yeah Australia's prices are alot worse.
 

EternalShadow

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Looks like things are calming down...

Yeah, game prices have always been scam-ish. Part of why I like indie games is that they're usually cheaper.

Even as a kid, this is actually why I would gravitate toward the RPGs. If I'm going to throw down sixty bucks for a game, it damn well better last me a long time, and RPGs tend to be longer.
When I search the app stores or game stores, I nearly always go toward long games and RPGs. RPGs have far more content than, say, a shooter.

I can't say I've experienced what the OP has, but I've seen it online. It's pretty sad - there's no appreciation for content among some.
 

BigEd781

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This is nothing new, started around the PS1 era and the release of FFVII. All of a sudden all of these new RPG fans couldn't bear to play a game with "sub-par" graphics. lame.
 
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Kaiser

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@BigEd Hate them. I'm trying to force my friend to play Chrono Trigger or at least the first 6 final fantasy games, but he says those games are ****ty because of their graphics...and he had the balls to say Legend of Zelda Ocarina of Time and Majora's Mask suck because of graphics.
 

BigEd781

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and he had the balls to say Legend of Zelda Ocarina of Time and Majora's Mask suck because of graphics.
Certainly unfair; Majora's Mask sucked because of the stupid time shift system. Flame on.
 

Kaiser

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@BigEd *inhales to say something, but decides not to*
 

Lorenze

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Certainly unfair; Majora's Mask sucked because of the stupid time shift system. Flame on.
I don't think the time system was that bad. I mean, you had options to slow it down significantly, which

made the feeling of being rushed not as prominent. It kinda sucks that you lose some your items and stuff, though.

Other than that, I think it's a fantastic game and it's definitely one of my favorites.
 

Jawnsunn

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The "Golden Age of Gaming" had its share of **** much like this gen of gaming. Equal amounts of shovelware between both generations.

Honestly, I don't understand the whole X generation is better than X generation, it just seems that the gaming community is really conflicted or something. Look, play what you want. Pokemon? Go ahead. Chrono Trigger? Yeah, play that too. That weird dating sim/ visual novel game? Hell yeah, dude.

In the end, nobody is going to give a Frick about the games you're playing. Except, "gamers". Oh man will those "gamers" get a kick out of what you're playing!

(1 month necropost... my bad.)
 
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Lars Ulrika

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Ooooops didn't see that it was a necropost ,sorry!
 
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LionHeart48

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@BigEd had the balls to say Legend of Zelda Ocarina of Time sucks because of the graphics.
Woah woah woah now THAT's just taking it too far.
 

Hybrida

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So glad last gen is over ( the Wii won if you guys like it or not). Gaming generations are 4 years. The last one was 7. I prey that never happens again. This gen so far is just Wii U and PC. Waiting on the others to bring something new. Unless using the same console for 20 years, with outdated technology is in now.

"The N64 is the best console of all time." --Hybrida--
 

AzTech2064

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sooo i have discussed that over the years again and again, i was there during the 8 bit era starting my first games, my first console, was my sweet 16bit snes, and i still got it here and start playing som or ff3 (aka6) or terranigma now and then. after that came the hype and fight between ps1 and n64 and i must say, than it started in my opinion, the fight between crappy 3d graphics. there were so much games that were poorly made, why not stay with 2d style but bring a good made game and story? although there were some pretty awesome games on these consoles^^) after that the ps2 and gamecube and xbox.... man must say i missed out on that one in console gaming, but again all i heard was about how sweet evrything looks and so... but man, some of those games were just pure crap, bad gameplay, unbelievable horrifying graphics and so on, but again, some gems shined like diamonds in a ****storm! after that we got our currently gen of gaming consoles, xbox360, ps3 and wii.... well i have bought a wii because of metroid zelda and mario but as far as i know, the wii pretty much lost the fight at this point and the only question was xbox 360 or ps3? Frick those silly fighting over wich is better! they both got pros and cons and there own share of ****ty games....

the only thing that is rather annoying in my opinion is that there were so very few well made games around! i mean, the whole fps genre relys on graphics and gameplay, well thats it, i too love to play a nice fps with stunning graphics and awesome gameplay now and than, but all the time? on a console?? if i want brilliant graphic and gameplay in a shooter i would go straight to my pc, not some gamepad^^ but its as if most of pc gaming mostly vanished! heard any young fellow speak about how he bought a new graka just to play mw3 or blackops2? i dont think so^^ still they insist that it soooo much looked better on xbox/ps than on a decent gaming pc... those dudes just dont have any idea what real graphic power is!

than, we have the rpg corner...
when it would go by me i would say, ignore graphic, tell us a fascinating story bro! bring some nice fighting gameplay and a playtime around min 70 hours better yet 200 hours. if you have that right, than if you still got time, make some nice graphics if you can! (damn i loved skyrim^^ but thats not your classic rpg, but still an rpg) but today i've seen sooo little of rpgs that stand up to the challenge around, there are pretty much skyrim and final fantasy (although the last i played really sucked balls^^) and what else? well there was this one that i had hopes for 2 years ago or so, names "tales of symphonia: Dawn of the new world" ... well that was one ****ty sequell to the gamecube one which i can just advice everyone that likes anime-cellshading style jrpg's^^ it was some weird mixup between pokemon and the originell series. but it was bad, i mean all you did was play minigames to level between the story parts and those monsters that you could "catch/train/orso" were mostly 10 times more powerful than your main chars... and to make it even worse, they took the player chars from the sequell, put them in with static levels that pretty much were always 10 behind your own and without any reason to take them with you..... baaaaaad shiiit^^
some will say i missed some great ones, but hey, are titles like masseffect3 really rpg? well they got rpg elements like skills.... and... yeah thats about it, its a third person shooter and whats worst at it, is that its one of those "hide and shoot" games. but looking at the city parts in which you dont gun down everyone in the room, pretty awesome! although the ending sucks (the old and the re-released one^^) so i wont cover the whole sector of mixed up genres, i leave that for later, cause its just too big^^

next up is rts:
well this one will never die out, you got all the classic gamelines as warcraft, starcraft, c&c and the like that made the gere big. now and than you get a nice stand alone game but they're all pretty much the same. 2 factions (or more) some nice ki and of course online play. pair that up with nice graphics and you have your rts fans pleased... and of course the single player campaigns. sometimes pretty cool to see how each fraction takes different actions and how they affect the other (if you play all campaigns) not much to complain on these ones^^ they had theyr own style of playing and you gotta like it or not (let this whole fanboy trip **** be another part later on)

than we have sports games....
oh my god how i hate them, why play sports at home and not go out there for real? but i can somehow understand why. some people want to play these games although i cant understand why they buy a new one evertime, to me they look in one sport almost all the same (soccer games at that, cause thats the only sport i really do understand^^) some nice little changes but nothing really innovative (what can you bring new to 100 year old games that were played for generations?^^ well at least you have a ****load of games u can choose from, and not only good ones, my personal most hated ones were those winter game collections, man they got awfull controls, and that counts for all of them as far as im concerned... well you got to like those kind of games, and i dont so i wont go into any more detail^^

what else... jump and run of course! or to be more precise platformers!
those got more or less banned to handhelds and tablets/phones with the exception of mario, well those ones never get old^^ to the gameplay theres not much you can make wrong here, although some made some very horrible ones over the times^^ but on far not as many as in the 8bit era, namely on the nes cause that one almost lived from these sort of games^^ and where theres much, therey allways much **** around^^ so be it castlevany, mario, contra or metroid or one of the other trrillion stand alone titles. if they are challenging due to real challenge and not crappy controls, they re good, those ones really dont need a complicated story to shine (take mario as given^^)

now come the action games...
well as long as your right in the **** than its locked and load! shoot up everything and be right in the action!!! well yeah this genre got theyr share of pretty bad ones too some good ones that shine but overall nothing really new, well the only thing is that most of these seem to be mixed up with other genres. some pretty big titles here too, take god of war, devil may cry and your bunches off ripoffs^^ mostly good, but what really matters here are the gameplay and the graphics, if you rip off the head of a god or demon, you want to see everything, blood flying everywhere and some hosed up overstyled finishing moves! although they also need a good story too, not one as complicated as in rpgs or so, but still you need one, or else its just another button smashing game. not much else to that genre^^

than we have horror games...
yeah of course, resident evil! well lets just say re isnt re anymore, not till re6... i couldnt imagine a bad re until i played that one... stay with horror and not some ****ty action/horror/sps ****storm like that! so here you can basically make about everything wrong, cause you have to frighten the player, be it with the classic style, dark, when you walk around the corner some face appears and when you look again its gone, yeah that sort of thing, paired with very few defense options and a mass of enemys we got our classic zombie game. in this one the story alone stands proud and firmly, if this is crap than the whole game is crap! no one likes a horror game/movie thats not frightening (i always remember the ring at this point, man that was really some bad movie^^). than you have those games were u just dont know wtf is going on, some weid ass creatures that you cant further determine what they could be and some hosed up time & space paradoxum paired with drugs... well as long as its frightening, keep it coming^^
to the big titles in this genre: well you have deadspace, resident evil, silent hill and mostly stand alone games. most of em are good cause they got theyre own style of gameplay and so its hard to really say anything bad about this genre, of course there are some games that just playnly just dont work for an individual, thats because everyone is frightened of another thing, they might work or might not work, thats up to your psychic inner self ;)

than there are the fighting games (no, no boxing, or wrestling stuff here these would be sport games)
i am talking about those anime/comic style beat em ups like marvel vs. snk or the kind. although there are ones with some kind o' pseudo 3d graphic like tekken or the newer mortal combat. well as long as you have a challenging gameplay and some nice fighting moves (including those nasty 15 hit combos that let your fingers burn after 5 hours of intense gaming in tournament mode with 7 friends^^). well graphics are a nice plus but mostly its gameplay here, story is rather unimportant, if there at all. most the time you need some base background story for a char but nothing more, no development, no change in the base char (well i dont count changing color and different looking weapons^^) here you got a bunchload of big games, i will only name 3 of them, that is street fighter, tekken and soulcalibur. mostly thats because i never played any of the others stand alone or mix up games between marvel and capcom or so. well you got much differece here, be it those lightning fast combo chainers or slow mor tactical ones, you cant make much wrong if the controls are good.
well theres smash brothers too... just double the fun and let 4 players beat the **** out of each other and throw explosive items, trap doors or laser-swords around... all that stuffed together with nice controls equals fun^^ if you r into party games, you gotta love that one ;)

what else... well we have tactic games at that... although they mostly come paired with rpg, so its basically a mixed genre, but to me they re one independle genre!
one of my absolute alltime favourits at that too^^ i have played a bunch of them, although there arent as many around (sadly) you have vandel hearts on the ps1, ff tactics on the ps1 too and the nintendo handhelds, fire emblem on the whole nintendo franchise and the disgaea series scatter around systems. its hard to say anything about them, you need pretty much everything to make a good one, gameplay, story, graphics and that little something that makes it appealing and strangely unique. as a matter of fact this has always been a rather tiny part of the gaming industrie, so if you have anything in stock, pm me ;) im glad about every tacticrpg i havent played! well i havent played any bad ones so far, but one thing is essential about these ones, you need time, lots of time! when you play one of these, you will want to get everything! every little item, every possible skill thats around and so on. Or you take the exact opposite path, minimalism. try to complete the story with the least possible level and equip. well thats pretty much like any rpg but hey, its tactic ;) mostly you find those games scattered around the systems so its hard to own them and make a real collection, and tahts the biggest down part about this type of games, but hey, for that reasons there are emulators... well if thats a taboo for you, empty your purse for every console there is cause u have to get lucky to find a new one on this genre, except you have a pc, than there is the heroes of might and magic series and all those indie games available on steam^^ still they are rather thin spread^^

well.... anythign else? oh of course the mixed genres...
welllll here it matters most were the priority in genre lies, if you have a mainly fps like game and pair it with an rpg/horror genre you get yourself farcry3 and likewise with other combinations. this one is a pure luckbox! you can get everything from pure awesomeness down to getting **** paired with vomit... yeah, but its really hard to get those together really well, every aspect must be good, lets take farcry3 as an example, you have open world, can shoot things up, craft something, have wildlife or human npcs, nice story and some skillpoints and xp system paired with awesome graphics! well at first theres nothing bad about that, but lets check deeper! the problem is that after the first half of the game you have everything crafted that is usable and only craft later to get healing items or some rarely used explosive or fire arrows for the bow... well thats ok, the primary sense behind this crafting is that u can display that u start with little gear and get more over time. than you have the treasures... its a pin in the butt to have more money than you can carry, treasure everywhere and no way to get rid of the money anymore! well thats *****y, exspellialy if you like exploring! than we have the gigantic island... even to see everything on the first half of the island, can get you chained to your seat for 40 hours of exploring! well yeah good, but what if you dont like that? hmmm not so good, this point is opinion, but i like it, pretty much up to you. Than the weapons, you can buy them or free some radio towers in some nice climbing style to get them for free... well you would add only more money that you cant use for anything if you have those maps(for only more money!) or all the weapons available, inclusive all color shemes and personalizing options like extended mags or sights. so my hint is, make one area complete with chests and secrets and buying before freeing another area, or you will sit on this money. well you can buy bulletproof vests for 200 bucks, but if you have your full 10k bucks and dont know where to dump your money on.... its not much^^ sounds pretty bad eh? but hey, the story alone and the brilliant gameplay covers for these little details! sneeking up on enemys, ripping them apart with your machete, burning down marihuana fields with your flame thrower while listening to skrillex paired with raggea, awesome finishing moves in close combat, or running around with a grenade launcher,rpg7 and bow with explosive arrow, and some grenades to blow up just about every enemy you see, fricking awesome! at all some little annoying parts but the whole rest makes up for it (exspellialy the story!!!)
sp as you can see, it got ideas out of many games, and piled it up to a diamond in my game collection, and thats only because of one heck of a story paired with gameplay!
well and that counts for everyone of those mixed genre games, you have to get the priority right! will this game focus on story or more on action? will the rpg system be very important or the rest? well sometimes you get diamonds, but mostly u get ****, and thats due to one fact: opinions and interest are different.
and that brings me to my main conclusion about gaming generations and the modern gaming industrie (about time? well yeah^^)

to sum it up over the years the gaming industrie has made a bunch of different approaches according to the gens of gamers coming and going. there are the text adventure gen (well im not from that one but hexy they are awesome!) than there are the rpg gen, flaming why there are sop many bad games and so little good ones (talking about great studios, not covering indie or maker games^^). the fps generation that only cares about gameplay and graphics, the sporting ones that drift into fanboyhood evermore, the self calling classic gen, thats almost every older gen than the actual one. and so on... oh almost forgot the one that i count myself to, gamers at heart! i pretty much play everything (ALMOST, no sporting games though ;P), that just playnly enjoy the artworks of a beutifully build scenery , the thrill of a fascinating gameplay, to cherrish all those new and exciting possibilities that come from something new, the shiver sent down your spine that a beutifully crafted masterpiece lefts behind, all the memories of years full of great and horrible games, And last but not least: a story worth listening to and experiencing the growth of characters dear to one, the sheer excitement over a new game of a series, be it bad or good... Gamer at Heart!

and yeah, thats about it, no gen is like the others, and they all like different things, prefer other platforms to play on(even those poor bastards that got hteir hands on a CD-I^^) everything changes, everything but memories, and real gamers, or gamers at heart like i call em, wont let those different gens stand in between each other, they respect the memories and individually interest of each individual gamer, as long as they dont start to drag them down with fanboyism and the like. My advice? show mercy on those poor mainstream kidds, they just try to survive theyr schooldays and want to look cool, and show respect to those that don't! they take the hard way, and are later on in life profitting from this experience. if you look back on those poor individuals that try their best to be like the mass of people with lacking up to nearly no individuality, you will see, that those are the really poor ones, cause they dont know what it feels like to be themselvs, just a bunch of people trying to fit in society and break their own personality by trying to do so.... simply tragic, and the flow of life at its finest.
be how you want to be and say your opinion free to everyone! you have that possibility! be thankful for that! others dont get that chance or cant walk this path in life!


somehow a little to metaphysical... well cant deny that ;)
well thats my opinion, live with it or ignore it, doesnt change anything about it ;)
\\Edit: whoah what a bunch of text Oo man i really need to learn how to stop myself from typing^^

greetz and happy gaming:
AzTech2064
 
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Natelus Densier

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Well, I skimmed the last post (sorry about skimming that) and all I can really say after being awake a whole five minutes is that saying games nowadays aren't well made is kind of a difficult jab to contest.  Video games have gotten more difficult to develop as we moved from the 8bit to the 16bit and so on, and the shift into 3d has made things even more complicating.  The competitive standpoint also forces developers to strive and develop bigger more complex games so they stand above their opponents on release day.

Games have never been perfect of course, but the way bugs were apparant in the 8/16/32 bit era is much less noticable than today's standard.  They were also much more tolerated back then than nowadays, because with the popularity of patches and all, people expect every bug to be fixed even though that is technically impossible. (It's like cutting off a hydra's head, it may be replaced with any number of new ones)

I hope I made sense, but yeah, that is how I see the whole debacle of well-made games in a nutshell.
 
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AzTech2064

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well no hard feelings on skipping^^ that was one of my monster posts and i know it XD

well the problem with bugs would be IF a game is playabel or not. and most games today are just not ready to be released. I have played a bunch of games that just are not nearly finished as they should be, and thats the big problem today with big publishers. the teams might be good and the games could be good, if given just a little bit more time, half a year or a whole year longer and many games would be considered much better than they are. and thats the problem, no considering the players anymore, the gaming magazines are dying out, and most of the preview and review sites are bought by the publishers, so that there own game is better than "this sucks" and more like "well yeah a decent game" even if its crappy^^ and only to make a little profit out of ****. why not make a good game? perhaps not trying to fit in everywhere, testing correctly and releasing a finished product. bugs can be there, nobody is perfect, but to calculate to be there 20 patches after the release is just **** and i, as well of most gamers i know, feel betryed and pissed by those companys that do these sort of things^^

Games have never been perfect of course, but the way bugs were apparant in the 8/16/32 bit era is much less noticable than today's standard.  They were also much more tolerated back then than nowadays, because with the popularity of patches and all, people expect every bug to be fixed even though that is technically impossible. (It's like cutting off a hydra's head, it may be replaced with any number of new ones)
well thats partially right, first off they were noticeable just as much as today, but you didn't had the internet to argue and publish those bugs. the only possibility was with friends and user letters to those magazines, and those were paid of course too^^ but at least some things were published^^ too clean a vest would be bad too^^ well the second part is right, gamers expect the bugs to be fixed and that their good right, they paid for a finished prduct and are angry that it isn't finished or not complete. sure you cant wipe out all the bugs, its harder making a game run on every possible combination on hardware, but the game itself should be complete, sure i am angry if a game doesnt run on my hardware but i would be in rage if the game itself was just poorly made.

well well well, here we got a nice wordplay hrhr still remembering trying to play rage and getting a bunch of pixel****edup graphics^^ well back to topic^^

so as i see the whole thing is that the most part of the gaming industrie thinks that they could make some crappy games and make a bunch of profit with em. and the worst part is that they get through with it! well a few publishers stand firm and produce high quality games and still make better profit^^ well sooner or later i hope those moneythirsty fatcats die out and those the produce quality stay in business and make their living and get their share for good and honest work!
 
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Dark Phoenix

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...and he had the balls to say Legend of Zelda Ocarina of Time and Majora's Mask suck because of graphics.
OoT did suck... well, suck is the wrong word.  It ain't because of the graphics, though; it's because ultimately, OoT is simply a 3D remake of A Link To The Past, and way too many people act like the fact that it's 3D pwns every possible criticism of it.  It's even worse now than it was back in the day, because now to add to that, people are staring at it through nostalgia shades.
 

AzTech2064

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OoT did suck... well, suck is the wrong word.  It ain't because of the graphics, though; it's because ultimately, OoT is simply a 3D remake of A Link To The Past, and way too many people act like the fact that it's 3D pwns every possible criticism of it.  It's even worse now than it was back in the day, because now to add to that, people are staring at it through nostalgia shades.
well it wasn't exactly a remake of link to the past, it was a somehow relatively close to the general build of temples and thats only the number of em. you got 3 initial ones and then the 8 big ones plus one last. apart from that it had its own storyline, races that didn't even appeared in alttp, not to mention the whole old/young link thing^^ well it did suck in a specific way for me, and that was that it hosed up the whole timeline, splitting the fans of the series in two different camps, but today we know that there wasn't rely a timeline to begin with, i would rather view each and every one of the games (with a few exeptions of course) as an individual game, that share an similar story and gameplay.

and to these pretty purple nostalgia shades:

well if you grew up with a game, played it with your friends and stuff, you automatically associate it with perhaps better times, more happy times and so on. its just human nature^^ most people will think about they're first game as THE game. simply because it was something completely new to them, something amazing at that time. and if you look back at it, it somehow becomes nostalgic^^ its personel opinion, nothing much anybody can do about it^^

so to my opinion:

well i played alttp first, and it was a masterpiece, still searching for its rival, but in its own way, oot was a masterpiece too. it had stunning graphics for its time, some awesome gameplay and a good story. it really made an impression on me, but will never be the top! as far as mm goes, i simply didn't liked it. all this you have only so much time thing really got on my nerves, it was more like playing a race than having your time, search for the heartparts and little secrets. in my opinion it just didn't fit in the general gamestyle of zelda.

well thats that, no hard feelings, but it simply isnt true that oot is a simple remake of alttp^^
 

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Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

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