Our current gen of gamers...

Jomarcenter

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Well I kinda like the game if the story is good and I don't care if the graphics is good or bad here what I rate on what I wanted for a game.

1. Story

2. Music

3. Character

4. Maps

5.Post-story stuff

6. Series

7. Graphics.

Even if the graphics is bad that doesn't mean that the game is still good.

I don't who why today gamer are like that. I'm not like the current gamer who hated graphics, I only wanted to be entertained by the story than the graphics.

And also I Played older console and I don't care if other tell me if it old. Or they called me old stuff and if they make fun of me I said to them this. "If there is no Game boy there is no NDS/3DS, If there is no Play station 1 there is no PS3/Vita, If there is no old console there is no new console. So you should also like the older console if not you just like saying that newer console is not good." And they silence and apologize for what they said to me. 
 
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I agree that some people are idiots, but I don't think it really has to do specifically with this generation of gamers. It is common with them, though.

Also...

sooo i have discussed that over the years again and again, i was there during the 8 bit era starting my first games, my first console, was my sweet 16bit snes, and i still got it here and start playing som or ff3 (aka6) or terranigma now and then. after that came the hype and fight between ps1 and n64 and i must say, than it started in my opinion, the fight between crappy 3d graphics. there were so much games that were poorly made, why not stay with 2d style but bring a good made game and story? although there were some pretty awesome games on these consoles^^) after that the ps2 and gamecube and xbox.... man must say i missed out on that one in console gaming, but again all i heard was about how sweet evrything looks and so... but man, some of those games were just pure crap, bad gameplay, unbelievable horrifying graphics and so on, but again, some gems shined like diamonds in a ****storm! after that we got our currently gen of gaming consoles, xbox360, ps3 and wii.... well i have bought a wii because of metroid zelda and mario but as far as i know, the wii pretty much lost the fight at this point and the only question was xbox 360 or ps3? Frick those silly fighting over wich is better! they both got pros and cons and there own share of ****ty games....

the only thing that is rather annoying in my opinion is that there were so very few well made games around! i mean, the whole fps genre relys on graphics and gameplay, well thats it, i too love to play a nice fps with stunning graphics and awesome gameplay now and than, but all the time? on a console?? if i want brilliant graphic and gameplay in a shooter i would go straight to my pc, not some gamepad^^ but its as if most of pc gaming mostly vanished! heard any young fellow speak about how he bought a new graka just to play mw3 or blackops2? i dont think so^^ still they insist that it soooo much looked better on xbox/ps than on a decent gaming pc... those dudes just dont have any idea what real graphic power is!

than, we have the rpg corner...
when it would go by me i would say, ignore graphic, tell us a fascinating story bro! bring some nice fighting gameplay and a playtime around min 70 hours better yet 200 hours. if you have that right, than if you still got time, make some nice graphics if you can! (damn i loved skyrim^^ but thats not your classic rpg, but still an rpg) but today i've seen sooo little of rpgs that stand up to the challenge around, there are pretty much skyrim and final fantasy (although the last i played really sucked balls^^) and what else? well there was this one that i had hopes for 2 years ago or so, names "tales of symphonia: Dawn of the new world" ... well that was one ****ty sequell to the gamecube one which i can just advice everyone that likes anime-cellshading style jrpg's^^ it was some weird mixup between pokemon and the originell series. but it was bad, i mean all you did was play minigames to level between the story parts and those monsters that you could "catch/train/orso" were mostly 10 times more powerful than your main chars... and to make it even worse, they took the player chars from the sequell, put them in with static levels that pretty much were always 10 behind your own and without any reason to take them with you..... baaaaaad shiiit^^
some will say i missed some great ones, but hey, are titles like masseffect3 really rpg? well they got rpg elements like skills.... and... yeah thats about it, its a third person shooter and whats worst at it, is that its one of those "hide and shoot" games. but looking at the city parts in which you dont gun down everyone in the room, pretty awesome! although the ending sucks (the old and the re-released one^^) so i wont cover the whole sector of mixed up genres, i leave that for later, cause its just too big^^

next up is rts:
well this one will never die out, you got all the classic gamelines as warcraft, starcraft, c&c and the like that made the gere big. now and than you get a nice stand alone game but they're all pretty much the same. 2 factions (or more) some nice ki and of course online play. pair that up with nice graphics and you have your rts fans pleased... and of course the single player campaigns. sometimes pretty cool to see how each fraction takes different actions and how they affect the other (if you play all campaigns) not much to complain on these ones^^ they had theyr own style of playing and you gotta like it or not (let this whole fanboy trip **** be another part later on)

than we have sports games....
oh my god how i hate them, why play sports at home and not go out there for real? but i can somehow understand why. some people want to play these games although i cant understand why they buy a new one evertime, to me they look in one sport almost all the same (soccer games at that, cause thats the only sport i really do understand^^) some nice little changes but nothing really innovative (what can you bring new to 100 year old games that were played for generations?^^ well at least you have a ****load of games u can choose from, and not only good ones, my personal most hated ones were those winter game collections, man they got awfull controls, and that counts for all of them as far as im concerned... well you got to like those kind of games, and i dont so i wont go into any more detail^^

what else... jump and run of course! or to be more precise platformers!
those got more or less banned to handhelds and tablets/phones with the exception of mario, well those ones never get old^^ to the gameplay theres not much you can make wrong here, although some made some very horrible ones over the times^^ but on far not as many as in the 8bit era, namely on the nes cause that one almost lived from these sort of games^^ and where theres much, therey allways much **** around^^ so be it castlevany, mario, contra or metroid or one of the other trrillion stand alone titles. if they are challenging due to real challenge and not crappy controls, they re good, those ones really dont need a complicated story to shine (take mario as given^^)

now come the action games...
well as long as your right in the **** than its locked and load! shoot up everything and be right in the action!!! well yeah this genre got theyr share of pretty bad ones too some good ones that shine but overall nothing really new, well the only thing is that most of these seem to be mixed up with other genres. some pretty big titles here too, take god of war, devil may cry and your bunches off ripoffs^^ mostly good, but what really matters here are the gameplay and the graphics, if you rip off the head of a god or demon, you want to see everything, blood flying everywhere and some hosed up overstyled finishing moves! although they also need a good story too, not one as complicated as in rpgs or so, but still you need one, or else its just another button smashing game. not much else to that genre^^

than we have horror games...
yeah of course, resident evil! well lets just say re isnt re anymore, not till re6... i couldnt imagine a bad re until i played that one... stay with horror and not some ****ty action/horror/sps ****storm like that! so here you can basically make about everything wrong, cause you have to frighten the player, be it with the classic style, dark, when you walk around the corner some face appears and when you look again its gone, yeah that sort of thing, paired with very few defense options and a mass of enemys we got our classic zombie game. in this one the story alone stands proud and firmly, if this is crap than the whole game is crap! no one likes a horror game/movie thats not frightening (i always remember the ring at this point, man that was really some bad movie^^). than you have those games were u just dont know wtf is going on, some weid ass creatures that you cant further determine what they could be and some hosed up time & space paradoxum paired with drugs... well as long as its frightening, keep it coming^^
to the big titles in this genre: well you have deadspace, resident evil, silent hill and mostly stand alone games. most of em are good cause they got theyre own style of gameplay and so its hard to really say anything bad about this genre, of course there are some games that just playnly just dont work for an individual, thats because everyone is frightened of another thing, they might work or might not work, thats up to your psychic inner self ;)

than there are the fighting games (no, no boxing, or wrestling stuff here these would be sport games)
i am talking about those anime/comic style beat em ups like marvel vs. snk or the kind. although there are ones with some kind o' pseudo 3d graphic like tekken or the newer mortal combat. well as long as you have a challenging gameplay and some nice fighting moves (including those nasty 15 hit combos that let your fingers burn after 5 hours of intense gaming in tournament mode with 7 friends^^). well graphics are a nice plus but mostly its gameplay here, story is rather unimportant, if there at all. most the time you need some base background story for a char but nothing more, no development, no change in the base char (well i dont count changing color and different looking weapons^^) here you got a bunchload of big games, i will only name 3 of them, that is street fighter, tekken and soulcalibur. mostly thats because i never played any of the others stand alone or mix up games between marvel and capcom or so. well you got much differece here, be it those lightning fast combo chainers or slow mor tactical ones, you cant make much wrong if the controls are good.
well theres smash brothers too... just double the fun and let 4 players beat the **** out of each other and throw explosive items, trap doors or laser-swords around... all that stuffed together with nice controls equals fun^^ if you r into party games, you gotta love that one ;)

what else... well we have tactic games at that... although they mostly come paired with rpg, so its basically a mixed genre, but to me they re one independle genre!
one of my absolute alltime favourits at that too^^ i have played a bunch of them, although there arent as many around (sadly) you have vandel hearts on the ps1, ff tactics on the ps1 too and the nintendo handhelds, fire emblem on the whole nintendo franchise and the disgaea series scatter around systems. its hard to say anything about them, you need pretty much everything to make a good one, gameplay, story, graphics and that little something that makes it appealing and strangely unique. as a matter of fact this has always been a rather tiny part of the gaming industrie, so if you have anything in stock, pm me ;) im glad about every tacticrpg i havent played! well i havent played any bad ones so far, but one thing is essential about these ones, you need time, lots of time! when you play one of these, you will want to get everything! every little item, every possible skill thats around and so on. Or you take the exact opposite path, minimalism. try to complete the story with the least possible level and equip. well thats pretty much like any rpg but hey, its tactic ;) mostly you find those games scattered around the systems so its hard to own them and make a real collection, and tahts the biggest down part about this type of games, but hey, for that reasons there are emulators... well if thats a taboo for you, empty your purse for every console there is cause u have to get lucky to find a new one on this genre, except you have a pc, than there is the heroes of might and magic series and all those indie games available on steam^^ still they are rather thin spread^^

well.... anythign else? oh of course the mixed genres...
welllll here it matters most were the priority in genre lies, if you have a mainly fps like game and pair it with an rpg/horror genre you get yourself farcry3 and likewise with other combinations. this one is a pure luckbox! you can get everything from pure awesomeness down to getting **** paired with vomit... yeah, but its really hard to get those together really well, every aspect must be good, lets take farcry3 as an example, you have open world, can shoot things up, craft something, have wildlife or human npcs, nice story and some skillpoints and xp system paired with awesome graphics! well at first theres nothing bad about that, but lets check deeper! the problem is that after the first half of the game you have everything crafted that is usable and only craft later to get healing items or some rarely used explosive or fire arrows for the bow... well thats ok, the primary sense behind this crafting is that u can display that u start with little gear and get more over time. than you have the treasures... its a pin in the butt to have more money than you can carry, treasure everywhere and no way to get rid of the money anymore! well thats *****y, exspellialy if you like exploring! than we have the gigantic island... even to see everything on the first half of the island, can get you chained to your seat for 40 hours of exploring! well yeah good, but what if you dont like that? hmmm not so good, this point is opinion, but i like it, pretty much up to you. Than the weapons, you can buy them or free some radio towers in some nice climbing style to get them for free... well you would add only more money that you cant use for anything if you have those maps(for only more money!) or all the weapons available, inclusive all color shemes and personalizing options like extended mags or sights. so my hint is, make one area complete with chests and secrets and buying before freeing another area, or you will sit on this money. well you can buy bulletproof vests for 200 bucks, but if you have your full 10k bucks and dont know where to dump your money on.... its not much^^ sounds pretty bad eh? but hey, the story alone and the brilliant gameplay covers for these little details! sneeking up on enemys, ripping them apart with your machete, burning down marihuana fields with your flame thrower while listening to skrillex paired with raggea, awesome finishing moves in close combat, or running around with a grenade launcher,rpg7 and bow with explosive arrow, and some grenades to blow up just about every enemy you see, fricking awesome! at all some little annoying parts but the whole rest makes up for it (exspellialy the story!!!)
sp as you can see, it got ideas out of many games, and piled it up to a diamond in my game collection, and thats only because of one heck of a story paired with gameplay!
well and that counts for everyone of those mixed genre games, you have to get the priority right! will this game focus on story or more on action? will the rpg system be very important or the rest? well sometimes you get diamonds, but mostly u get ****, and thats due to one fact: opinions and interest are different.
and that brings me to my main conclusion about gaming generations and the modern gaming industrie (about time? well yeah^^)

to sum it up over the years the gaming industrie has made a bunch of different approaches according to the gens of gamers coming and going. there are the text adventure gen (well im not from that one but hexy they are awesome!) than there are the rpg gen, flaming why there are sop many bad games and so little good ones (talking about great studios, not covering indie or maker games^^). the fps generation that only cares about gameplay and graphics, the sporting ones that drift into fanboyhood evermore, the self calling classic gen, thats almost every older gen than the actual one. and so on... oh almost forgot the one that i count myself to, gamers at heart! i pretty much play everything (ALMOST, no sporting games though ;P), that just playnly enjoy the artworks of a beutifully build scenery , the thrill of a fascinating gameplay, to cherrish all those new and exciting possibilities that come from something new, the shiver sent down your spine that a beutifully crafted masterpiece lefts behind, all the memories of years full of great and horrible games, And last but not least: a story worth listening to and experiencing the growth of characters dear to one, the sheer excitement over a new game of a series, be it bad or good... Gamer at Heart!

and yeah, thats about it, no gen is like the others, and they all like different things, prefer other platforms to play on(even those poor bastards that got hteir hands on a CD-I^^) everything changes, everything but memories, and real gamers, or gamers at heart like i call em, wont let those different gens stand in between each other, they respect the memories and individually interest of each individual gamer, as long as they dont start to drag them down with fanboyism and the like. My advice? show mercy on those poor mainstream kidds, they just try to survive theyr schooldays and want to look cool, and show respect to those that don't! they take the hard way, and are later on in life profitting from this experience. if you look back on those poor individuals that try their best to be like the mass of people with lacking up to nearly no individuality, you will see, that those are the really poor ones, cause they dont know what it feels like to be themselvs, just a bunch of people trying to fit in society and break their own personality by trying to do so.... simply tragic, and the flow of life at its finest.
be how you want to be and say your opinion free to everyone! you have that possibility! be thankful for that! others dont get that chance or cant walk this path in life!


somehow a little to metaphysical... well cant deny that ;)
well thats my opinion, live with it or ignore it, doesnt change anything about it ;)
\\Edit: whoah what a bunch of text Oo man i really need to learn how to stop myself from typing^^

greetz and happy gaming:
AzTech2064
 

Word count

Pages    6  

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DEDICATION.
 
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AzTech2064

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Word count

Counts Selection Document Pages 6 6 Words 3289 3289 Characters (no spaces) 14531 14531 Characters (with spaces) 17782 17782
DEDICATION.
well thats really some nasty number i got myself there... damn thats really something^^ not often do i type SUCH amounts but hey, just got to let this monster loose XD
 

kerbonklin

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My rule of thumb. If some random person sees me playing something that they don't like, that's fine. If they bother me about it or act stupid, i'll tell them give me their reason. If they continue, that's when I deck them in the face with no further questions asked and walk away.  BD
 

Gomi Boy

 
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strange fantasies in which a strawman expresses blind displeasure so the hero can give voice to a planned speech or commit unprompted violence against an acceptable target


and then the whole room stands up and applauds
 
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Touchfuzzy

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strange fantasies in which a strawman expresses blind displeasure so the hero can give voice to a planned speech or commit unprompted violence against an acceptable target

and then the whole room stands up and applauds
Pretty much.

I've never had anyone seriously bash my video game tastes (I mean, ignore trolls on the internet, they are dumbasses who are just trying to get a rise out of people). Granted I'm also a fairly built dude with a giant beard so maybe I intimidate the youngsters?
 
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Napoleon

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I agree with the OP.

The games from like 15 years ago actually had gameplay in it. Also they were much more difficult. Hell, even some of that poorly scripted AI beats quite a lot of nowadays AI. Like some FPS games that I finish in < 1 hour on the hardest difficulty while running into I don't know how many mapping errors, bugs, exploits, etc. Or 'invisible walls' to prevent me from walking outside of the level in FPS games... Come on... They don't properly play-test their games anymore because patching it later is so easy with the internet.

I mean, take a look at the level design in Doom 1&2 or the level randomization in Diablo1,2 or UFO enemy unknown for example.

But games nowadays are sold for the bigger public. For our country that means that the average guy didn't go to high school (too hard for them or too  busy chasing girls/guys). Yap. The average IQ of 100. People who like short term goals and showing off their 'epic' results. They need easy to beat games that are not too complicated. Preferably with 10000 achievements to show off to their school buddies for more status.

Example:

Go play League of Legends [EU] and you will see a flamer/troll/etc. in every single game on average (usually more). They even curse in russian or slovenian at me (for invalid reasons of course ;) ). And most of them think that they are 'pro' and shouldn't be playing with 'dumb people'. But the best part is how the game-makers countered their bad community. Believe it or not but they introduced an honor system that awards you a small (100% useless) ribbon in the loading screen when you get enough positive votes and no bans/warnings. It doesn't do ANYTHING. And it changed the majority of the community. Just for a small useless ribbon that make you look 'pro'. Wow.. That says it all for me.

If anyone cares, I am speaking as a 1500 solo queue elo player. I don;t know if the higher elo's (1800-2000) are better perhaps.

Diablo 3 would be a good failed example. 0 gameplay and area randomization totally screwed and item drops geared for the AH (so no balance for non-paying customers). Just graphics. I beat the game in like... erm.. a few days or something with my glass cannon '9999999 crit damage (you get the point) 1 hit dead' demon hunter. Then I went hardcore mode and got bored because you can pretty much only solo farm the same tiny area over and over again and there is only ONE SINGLE build that is viable for hardcore for most classes (at least back then I don't know if they patched or expanded it by now). Not to mention the exploits to kill other players back then. I thought they learned from Diablo 2 but nope. Still illegal/exploited PK's in Diablo 3. That combined with their server problems (don't play hardcore when they are about to release a patch on that day) equals fun...

Note that the play-statistics of Diablo 3 went down really hard (I believe like 80%) 3 months after the release. Sure they sold a lot  of copies (thank you Diablo 1&2) but they never revealed their actual user statistics.

Another new aspect is their focus on money money money and money. Games seem to love micro-transactions because players spend more money that way. More money equals more power/status ingame. I hate it. Vindictus for example is a great game imo but relies on you to spend lots of money. It's either that or spend the next 2 years full-time solo farming before you are allowed in raids. It also makes idiots feel like they have some sort of status because they spend (yes really) 500 euro+ a month. I had 2 guildies that spend that much every month (each) in order to keep the guild raids and such going... But even with all their gear they still play so horribly bad because they never learned to play with bad gear. They only know how to play fully overgeared. In this game you can even buy items that revives+restore+repair you entire party (can be used until you run out of $$$, which you can even recharge in battle).

You want a challenge? Go play retro games or achieve something irl.

I also like to play Pokemon and I like it no matter what other people say. It's a simple game that requires no skill but it's addicting especially that "gotta catch em all" part. Play what you like, not what other people like.

15-20 years ago gamers weren't as 'stupid' as now because the general public ('stupid' people) laughed at us for playing computer games. Playing Zelda or Mario or civilization or commodore games or etc. was considered "nerdy" by the regular public (which is in my opinion the dumb public). I still remember that even chatting was considered "nerdy" and gave you a low status at school. Now, now that all changed.

I even remember taking entire texts from the internet for my homework assignments. Teachers nor classmates knew how to connect to the internet so I was in the clear! My history teacher never understood how I could come up with those texts so quickly :guffaw: .

Of course there are exceptions to all of the above.
 
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zacheatscrackers

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...holy ****, AzTech. You wrote a novel there, lol

But yeah, I'm lucky that the kids here don't care about graphics as long as the game's fun. I personally think graphics are cool and all but gameplay will always win me over. If a game is the best-looking game ever but it has **** gameplay then I ain't playing it, lol.
 

LionHeart48

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If I had to describe the video game industry today in 4 words it would have to be "Copy, Paste, Copy, Paste" because thats what most companies are doing. As we all know CoD franchise sells A LOT, and alot of companies wish they had a franchise that sells just as much. Capcom actually said  "Survival Horror" doesn't sell, but you know what does? That's right COD. Capcom this gen has become very greedy with their DLC stuff, Oh and not to mention the moron who thought it was smart to name the DLC for Asura's Wrath "True Ending" (Im just pointing this out). But basically what im trying to say is most companies try to make a game similar to COD because there hungry for money, and the thing is, I see no originality in most of the games today. We need more originality, thats all I got to say.

On a side note: Pandora's Tower is coming to the states!!  :D
 
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sabao

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On this subject, industry experts and companies themselves admit they're averse to taking huge risks with their games with how more and more expensive it is to develop them. Wouldn't raising the technological bar, so to speak, only perpetuate this aversion? I mean I'm all for better tech, but if that's actually killing innovation among games, wouldn't we be better off keeping things simple?
 
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Touchfuzzy

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Innovation isn't being killed in video games, you just might be looking in the wrong place.


There have always been sequels and copycats, etc. This isn't something new.
 

Kaiser

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I agree. This isn't new, but with the advancement of media and word of mouth it is more evident.
 

sabao

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Innovation isn't being killed in video games, you just might be looking in the wrong place.

There have always been sequels and copycats, etc. This isn't something new.
I may have exaggerated, sorry, but my point was it seems with every console generation a majority of developers believe 'innovation' is defined as pushing the hardware to its very limits, which is not necessarily true. That very line of thinking only just makes developing these games more expensive and churning out expensive games may be riskier now than, say, 5-10 years ago.

There are still good games out there. They just seem a little more difficult to find. It could just be age catching up to me and standards getting higher. Back then, I'd play mostly anything and lose myself in it for hours on end. These days it's a lot less so, probably because I'm busier? Picking games I want to play is a lot more critical than it used to be.
 
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sabao

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But you don't need innovation to make a good game.
Touché. A good game doesn't have to bring anything new to the table, but it wouldn't hurt.
 

Simplestchaos

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It's unfortunate to be ridiculed by people for liking a type of game.

Personally I don't insult anyone for their preferences, because while I tend to prefer my Single Player Story Mode, I don't have a problem with sitting down and playing multiplayer Halo or Soul Calibur. As a generalization, it almost seems that people just want to insult someone for something, and honestly it being about video games is just one of the many things that the person would try to make fun of you for. It isn't the generation, and it isn't everyone, but a lot of people just seem, for reasons beyond my own comprehension, to want to put other people down. Understanding this is a good way to prevent yourself from being bothered by it, or at least it is for me. Again, not everyone has this 'need', but if you are being ridiculed over something like video games, there's a good chance they have this 'need'. Best to just ignore such people because they probably aren't worth your time. (And if it's a friend, then they shouldn't be ridiculing you to the point you're actually upset, as opposed to just horsing around)

That said, it's also important to note when it's a retaliation. Know when you're saying fighting words, because if you don't then when you get called out you'll think you're the victim when you're not. Own up. :p

On another note that's also on topic, I can enjoy pretty much any game in any genre that isn't sports, if it's good. I also tend to shy away from shooters, since their single player tends to be very much not my style (even people who like shooters don't usually care for the single player), and in multiplayer I'm only gonna have fun if it's with friends, probably. Halo and Gears of War are probably the only shooters where I actually enjoyed the Single Player.

For me, on a personal level, gameplay > story >>> graphics. Gameplay is foremost in a game, obviously, but story shouldn't be ignored unless it's in a particular genre (like platforming). Graphics have only rarely ruined a game for me, and not due to quality. Rather due to art direction, as in what the world looked like and what you do in the world and how it 'feels'. As an example of what I mean:

Oblivion's graphics were not as good as Skyrim's in the sense of 'quality', however what I saw in Oblivion made me want to see more, and explore more, and do more in the world. It was all so gorgeous and open. Skyrim on the other hand kind of makes me almost depressed, looking at the scenery. It's all ice and rock. While it certainly fits the country the game takes place in, and was exactly how I pictured the country based on what I read about it in books from Oblivion, the problem is that it's just not fun for me to explore. Probably wouldn't kill the game for me, except I had entirely other complaints about the game that probably don't need mentioning here since it's off topic. :p
 

Zozma

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I think the last few years have given us more innovation in gaming than anything we've seen in a long time, largely thanks to the skyrocketing of indie game releases. I consider games like Magicka, Journey, Flower, Minecraft, Audio Surf, and DOTA, among others, to be extremely unique and innovative, going by the actual definition of the word. Games seem repetitive only when you restrict yourself to the mainstream market, where the market's saturated with first person military shooters.
 

Touchfuzzy

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Even in the mainstream, you get things like Borderlands. Yes its an FPS, but the combination of FPS and Diablo style looting and **** is really unique.


Batman Arkham Asylum/Cities combat system is a really interesting combination of third person action and a rhythm game.
 

Zozma

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Agreed. Borderlands and its sequel had a style and approach that were groundbreaking in their own way, and I'd argue that the Arkham Batman series are among the greatest video games ever produced.
 

Dark Phoenix

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Oblivion's graphics were not as good as Skyrim's in the sense of 'quality', however what I saw in Oblivion made me want to see more, and explore more, and do more in the world. It was all so gorgeous and open. Skyrim on the other hand kind of makes me almost depressed, looking at the scenery. It's all ice and rock. While it certainly fits the country the game takes place in, and was exactly how I pictured the country based on what I read about it in books from Oblivion, the problem is that it's just not fun for me to explore. Probably wouldn't kill the game for me, except I had entirely other complaints about the game that probably don't need mentioning here since it's off topic. :p
I said the same thing to my brother after watching him play Skyrim.  I find Oblivion to be a much more interesting experience; there doesn't seem to be anything in Skyrim that draws me in and makes me want to play it.  I just found the Oblivion Crisis and Cyrodil much more interesting to experience.
 

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