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Zozma

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Also for the older/worst games. You still have your ps3/2 or whatever in your closet prolly in the next 15 years. No reason why you cant just plug that in.
I'll still have the systems, but I won't be able to shop for their games or products through the kind of E-store you're suggesting. Amazon'll help with that, but that's only if I know the game I'm looking for beforehand. I've found a lot of great games in used game stores that I didn't know existed.

mportant thing is that you can play every new game out there. You no longer need to pay for two systems if you are both a God of War fan and a Mario fan. Sony lose money for every PS3 sold, this is the same with Microsoft. Also game dev companies would love making just one version of the game where everyone can buy it instead of the population that owns the system.
I have my doubts that console companies are going to be willing to lose exclusivity just because they'll be selling through a common product. I wouldn't be surprised if they come up with work arounds that require company-specific products in order to play games.
 

LionHeart48

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Delsh those rumors haven't been confirmed yet, I've also heard rumors like there going to put in-game ads for games. All we can do is wait to see if there true (which i hope there not).
 
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Natelus Densier

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In response to the OP, arguments in the gaming world in the vein of 'Graphics = Quality' are older than most of the gamers arguing it today.

Acting as though this is suddenly a new issue is to ignore the fact that older consoles competed against one another on the sole issue of power and visual fidelity alone (16/32 bit comparisons were common for their time).  It has always been an issue, even going back before the days of home consoles, and seeing it live as strongly as ever is no surprise

As many people who argue against the issue of 'Graphics = Quality' point out, a game will not live upon the quality of its visuals forever.  Eventually, the visuals will age beyond the Gamers' comfort zone, and it will push ever other aspect of the game into the forefront.  If they are not enough, then the game will fall into the abyss that many games even now lie forgotten.
 
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