- Joined
- May 19, 2017
- Messages
- 20
- Reaction score
- 2
- First Language
- english
- Primarily Uses
- RMMV
Most of the time the overworld is just has you walking and fighting random battles, but have people tried adding more gameplay systems into the overworld? It's an idea I want to explore some and most of what I am coming up with tends to fall into the realm of neat, but why would the player what to do that? For example you could rig up events that allow the player to use fire spells to burn down forest tile, but I can't think of why a player would use a system like that. What benefit would it be?


