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- May 22, 2022
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- RMMV
I apologize in advance if this is the wrong thread for this kind of thing. So I want to use the core stats (HP MP ATK DEF MAT MDF AGL LUK) for other things. The reason being is that these stats are displayed in the menu. For example, I want to use the ATK stat for damage value, which is its normal function I know. However, I want the ATK to scale with a primary stat. The problem I'm running into is using variables as stats. v[1] = Strength, v[2] = Dexterity, etc, etc. Is there a plugin to accomplish such a thing? I have a lot of yanfly plugins, but I'm not all too familiar with their capabilities. Tracking variables is no problem, but I would like the player to be able to be able to see these variable stats as well as increase them for leveling. I think all I need is a custom menu. Ideally, I could just throw it into yanfly's status menu plugin, but as far as I know it only provides params, ex params, and s params. Also, I have only the most basic knowledge of programming, but if coding is what I need I could push myself to figure it out. If it helps, the formula I'm trying to work with is a modified version of Bloodborne's weapon damage scaling. base + (base*stat value*scaling value).