tale

Volunteer
Veteran
Joined
Dec 16, 2016
Messages
817
Reaction score
1,422
First Language
English
Primarily Uses
N/A
Overhead Icon - 2020.10.23.0

Creator name: OneEyedEagle (http://oneeyedeagle.lofter.com/)

Overview
Adds the ability to show icon above the character's head on the map.

Features
- Uses script call to show icon about the character or event.
- Overhead icon fades consistently throughout.
- A switch to turn "off" overhead icon.

Script call
replace n with icon index

Player
Code:
$game_player.pop_icon = n


Event
Code:
$game_map.events[].pop_icon = n


For event, insert event id number inside []

Module (script settings)
- serial ID (Icon isn't shown when this switch is on)
- MAX_SHOW_FRAME (# of frames shown for icon to fade)
- MAX_LOOP_FRAME (Maximum number of loop frames)

Preview
o1VDLyG.png


uQkLg3S.gif


If trigger is Parallel Process on game_player

FjMt59W.gif


Installation
Paste this script above Main.

Script


Credit and Thanks: OneEyedEagle

Terms of Use- Free for commercial and non-commercial use.

License - MIT License: http://opensource.org/licenses/mit-license.php

Source
https://github.com/OneEyedEagle/EAGLE-RGSS3

Note: This script may conflict with other similar scripts. I'm aware there's Hover Alerts script by modern algebra however it looks complicated to memorize additional functions on comments.
 

Latest Threads

Latest Posts

Latest Profile Posts

Im just gonna get a plugin or two....or five hundred.
MV/MZ dev: "I'll build an APK to run on Android mobile devices!"

Microsoft: "Here is the great news. Now you can play android apps on Windows 11!"
Work-in-progress dwarf character. Got him mostly there but he needs some earrings or hair jewellery.
TestChara-14.gif
I cant not for the life of me figure out where this bomb item comes from.

Forum statistics

Threads
112,548
Messages
1,069,125
Members
146,242
Latest member
darkescythe
Top