Overkill Snippet

Discussion in 'RGSS3 Scripts (RMVX Ace)' started by Dr.Yami, Jun 15, 2013.

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  1. Dr.Yami

    Dr.Yami 。◕‿◕。 Developer

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    [snippet] Overkill
     ​
    I, Introduction:

    This script will call a common event each time player kills an enemy and check if it's over-killed or not.

    II, How to use:

    See in the header.

    III, Download:

    Here ~

    IV, Author's notes:

    - This is Archeia's request.

    - Have Archeia's allowance to post this.
     
    #1
  2. ShinGamix

    ShinGamix DS Style 4Ever! Veteran

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    crap. I was just looking at this in division heaven.

    1. Want to be able to keep track of total over damage throughout the game.

    2. I want to be able to use over-damage variable at the end of a chapter or during a boss fight.

    (Didn't realize that this was posted in June. Sorry.)
     
    Last edited by a moderator: Aug 13, 2013
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  3. Dr.Yami

    Dr.Yami 。◕‿◕。 Developer

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    You can use common event to store over-damage into another variable...
     
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  4. Archeia

    Archeia Level 99 Demi-fiend Staff Member Developer

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    I told him the same thing in PM~
     
    Last edited by a moderator: Aug 14, 2013
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  5. BoredSoul

    BoredSoul Probably Drunk Veteran

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    I know this script is from a long time ago,but you guys are obviously still active,so..


    Can you put the script somewhere else?Dropbox has an error due to the traffic.
     
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