Parallax background map shifts one tile in test play.

Loki2020

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HI, please spare me this madness. I have an image I am using for my map as a parallax BG. The problem is if I add an ! to the file name to anchor the BG the BGT shifts one tile right, cuts off the last 48px of the background and applies the cut off part of the graphic to the left most (first) tile column. Also without the ! the map issue above dose not occur but all tileset and event tiles used are misaligned one tile right in reference to the BG parallax. HOW DO!
 

Andar

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that means your parallax has the wrong size for the map.

mapsize in tiles multiplied by pixel per tile gives the parallax size in pixel.
if the picture size is not 48 pixel multiplied by the map size, effects like the one you described will happen.
 

Loki2020

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that means your parallax has the wrong size for the map.

mapsize in tiles multiplied by pixel per tile gives the parallax size in pixel.
if the picture size is not 48 pixel multiplied by the map size, effects like the one you described will happen.
Yes indeed. I thought it was matching sizes but after your assessment I added 2 more tiles to the map width so the sizes did indeed match and poof, no more stupid. Thank you Andar!
 

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