Parallax Map Making - I see 4 tiled images instead of full image (Fixed!)

Discussion in 'RPG Maker MV' started by Nitrogue, Apr 10, 2018.

  1. Nitrogue

    Nitrogue Villager Member

    Messages:
    13
    Likes Received:
    3
    First Language:
    English
    Primarily Uses:
    RMMV
    I'm creating a custom map for my RPG game. I recently created a background artwork following the game map's dimension (408x312) via Photoshop. When I load it in via Parallax Background, instead of seeing the background in full, I see four separate images. Any reason for this?

    Note: I had saved the image in img > parallaxes and loaded it from there.
     

    Attached Files:

    #1
  2. Andar

    Andar Veteran Veteran

    Messages:
    28,154
    Likes Received:
    6,375
    Location:
    Germany
    First Language:
    German
    Primarily Uses:
    RMMV
    Your numbers are wrong - 408x312 is much to small and not even a legal map size.
    408 pixels means 8.5 tiles on the map, and 8.5 tiles is below minimum map size. And a parallax always has to be a full multiple of 48x48 (tile size).

    Tell us your map size in tiles and we can tell you how large the parallax has to be.
     
    #2
  3. Nitrogue

    Nitrogue Villager Member

    Messages:
    13
    Likes Received:
    3
    First Language:
    English
    Primarily Uses:
    RMMV
    Andar, how do I check for my map size in tiles? I'm new to RPG Maker MV.

    UPDATE: Did a quick check and spotted this: 001:MAP001 (17x13) <-- is this the one?
     
    #3
  4. Andar

    Andar Veteran Veteran

    Messages:
    28,154
    Likes Received:
    6,375
    Location:
    Germany
    First Language:
    German
    Primarily Uses:
    RMMV
    Right-click on the map name and select properties, it gives the Windows where you originally set the numbers for a new map.
     
    #4
  5. Nitrogue

    Nitrogue Villager Member

    Messages:
    13
    Likes Received:
    3
    First Language:
    English
    Primarily Uses:
    RMMV
    That's odd. When I right click, this is what I see as attached in the image. Is it under Edit ?
     

    Attached Files:

    #5
  6. Andar

    Andar Veteran Veteran

    Messages:
    28,154
    Likes Received:
    6,375
    Location:
    Germany
    First Language:
    German
    Primarily Uses:
    RMMV
    Select edit, my mistake
     
    #6
  7. Nitrogue

    Nitrogue Villager Member

    Messages:
    13
    Likes Received:
    3
    First Language:
    English
    Primarily Uses:
    RMMV
    Yes, it's at 17 x 13.
     
    #7
  8. Andar

    Andar Veteran Veteran

    Messages:
    28,154
    Likes Received:
    6,375
    Location:
    Germany
    First Language:
    German
    Primarily Uses:
    RMMV
    Then your parallax has to be (17*48) x (13*48) or 816x624 pixels
     
    #8
    Nitrogue likes this.
  9. Nitrogue

    Nitrogue Villager Member

    Messages:
    13
    Likes Received:
    3
    First Language:
    English
    Primarily Uses:
    RMMV
    Ahh thanks, Andar! So the math is essentially map size (height/width) x 48 yeah?
     
    #9
  10. JtheDuelist

    JtheDuelist Just a dev who actually got a game finished Veteran

    Messages:
    1,152
    Likes Received:
    1,414
    Location:
    RMW Forums, Granvia, or Askr
    First Language:
    English
    Primarily Uses:
    RMMV
    @Nitrogue A single tile is 48x48 pixels. Example: a 20x20 tile map is 960x960 pixels.
     
    #10
    Nitrogue likes this.
  11. Nitrogue

    Nitrogue Villager Member

    Messages:
    13
    Likes Received:
    3
    First Language:
    English
    Primarily Uses:
    RMMV
    Thank you guys!!
     
    #11

Share This Page