Hello, everyone! I'll be making my second game, and I would like to give parallax mapping a spin. I have watched some tutorials, but all I have seen are people creating maps using premade patterns (such as already created trees and flowers) in order to create the map, and then making two separate layers for the ground textures and then the overlay. My question is: using the same technique, is it possible to draw your own map? I don't see how it would be any different, but I want to do my own map instead of using premade parallax mapping tiles. I hope this was worded clearly, and I also hope anyone can answer my question!