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- Apr 25, 2014
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- RMVXA
Hey everyone (I think this is the right section!),
I taught myself how to parallax map yesterday finally, and I had a couple questions. FYI, I taught myself with this tutorial:
http://forums.rpgmakerweb.com/index.php?/topic/31269-making-parallax-monkey-style-tutorial/
Question 1: I love forest maps, so the first map I made was a forest with tons of trees. My problem is that in the game, the tree shadows of the "base tree layer" and the "overhead tree layer" combine together and make a darker shadow. Is there any way around this, or do I have to erase the shadows from every single tree in one of the layers? (Ugh, this would really suck, because I just finished a 100x100 forest map...)
Question 2: I'll try to explain this as best as I can... My forest also has a couple cliffs in it. Is there a way to enable passability for the edge of the cliff (when the player is on the cliff) AND the ground beneath (for when the player is on the ground) without having so the player can move from the top of the cliff to the adjacent ground tile?
Question 3: Do you guys have any links to tutorials about animating water and waterfalls for parallax maps? Right now I am adding the water in the editor, but it doesn't look that great.
Question 4: Do you guys have any tips for marking passabilty? The way I am doing it seems to take forever. Any tips for a beginner parallax mapper in general?
Thanks in advance for your help, guys.
P.S. I am NEVER making a 100x100 parallax map again... It took FOREVER!
If someone could tell me how to post screenshots, I can post a picture of part of my map if needed.
I taught myself how to parallax map yesterday finally, and I had a couple questions. FYI, I taught myself with this tutorial:
http://forums.rpgmakerweb.com/index.php?/topic/31269-making-parallax-monkey-style-tutorial/
Question 1: I love forest maps, so the first map I made was a forest with tons of trees. My problem is that in the game, the tree shadows of the "base tree layer" and the "overhead tree layer" combine together and make a darker shadow. Is there any way around this, or do I have to erase the shadows from every single tree in one of the layers? (Ugh, this would really suck, because I just finished a 100x100 forest map...)
Question 2: I'll try to explain this as best as I can... My forest also has a couple cliffs in it. Is there a way to enable passability for the edge of the cliff (when the player is on the cliff) AND the ground beneath (for when the player is on the ground) without having so the player can move from the top of the cliff to the adjacent ground tile?
Question 3: Do you guys have any links to tutorials about animating water and waterfalls for parallax maps? Right now I am adding the water in the editor, but it doesn't look that great.
Question 4: Do you guys have any tips for marking passabilty? The way I am doing it seems to take forever. Any tips for a beginner parallax mapper in general?
Thanks in advance for your help, guys.
P.S. I am NEVER making a 100x100 parallax map again... It took FOREVER!
If someone could tell me how to post screenshots, I can post a picture of part of my map if needed.

