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I'm having the familiar quantity-vs-quality argument with myself over my grid. On one hand, I'd really like to have a very open map with enough rooms to get lost in. On the other hand, I would really like to be able to parallax most if not all of my maps, because it looks so much better. But parallaxing makes building a 'room' take like 10x as long as it would to just build it in RPG Maker. So during this mental tug-of-war, I had a glimmer of hope: maybe there's a way to either quickly parallax, or do many similar rooms in bulk. Do those of you who do a lot of parallaxing use the same filters on the same settings for some of the work? Or are there other tricks of the trade that would increase my productivity to better match my artistic desires?

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Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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