hello all. I'm attempting to have an event where if the player stands on a specific tile and pressed a button, a door will open.
The issue is that the event where I want the player to stand is set to 'player touch' as I want it to play an se when they step on it.
So I set up a parallel process to handle this, however it isn't working and I'm not quite sure as to what's wrong.
Image
The issue is that the event where I want the player to stand is set to 'player touch' as I want it to play an se when they step on it.
So I set up a parallel process to handle this, however it isn't working and I'm not quite sure as to what's wrong.
Image

