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In VX Ace, Parallel Processes seems to load before the window shows the contents of a map. For example, if you want to display a picture even before the map fades into the new one, it'll do just that and be visible when the map first fades in.
However in MV, the Parallel Process only executes once the map shows up and if I try to do the above example, it'll just suddenly pop up the picture after the map fades in instead of being there to begin with. Is there a way to work around this situation?
However in MV, the Parallel Process only executes once the map shows up and if I try to do the above example, it'll just suddenly pop up the picture after the map fades in instead of being there to begin with. Is there a way to work around this situation?
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