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- Jul 30, 2013
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I was working in a particular project when suddenly.. I thought of an idea
About NPCs talking to each other.
Well normally we use "Stepping Animation" to make them look like talking.
So I was wondering of putting the "Stepping Animation" to both NPCs in Parallel Process so the player can still walk around while they animate and so that when
the player walks by, he will see that the two NPCs are talking.
With the use of Parallel Process, I have to use Looping so that their talking will not stop and will continue to look
like they're talking until the player talks (action button) to the NPC.
Code Screenshot:
Now the problem is, the NPC's "Stepping Animation" is on loop. I can't seem to break it by using action button to both of them. They just don't stop the loop of "Stepping animation".
Now I was wondering how to Break the Loop or the Parallel Process when I used the Action button on them (talked to them).
Thank you guys in advance. I appreciate every answer m(_ _)m
About NPCs talking to each other.
Well normally we use "Stepping Animation" to make them look like talking.
So I was wondering of putting the "Stepping Animation" to both NPCs in Parallel Process so the player can still walk around while they animate and so that when
the player walks by, he will see that the two NPCs are talking.
With the use of Parallel Process, I have to use Looping so that their talking will not stop and will continue to look
like they're talking until the player talks (action button) to the NPC.
Code Screenshot:
[IMG]http://i89.photobucket.com/albums/k223/dahilig007/Capture2_zpsa4279ebe.jpg[/IMG]
Now the problem is, the NPC's "Stepping Animation" is on loop. I can't seem to break it by using action button to both of them. They just don't stop the loop of "Stepping animation".
Now I was wondering how to Break the Loop or the Parallel Process when I used the Action button on them (talked to them).
Thank you guys in advance. I appreciate every answer m(_ _)m