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- Jan 9, 2014
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Hello!
So...I have a little issue with a parallel process event:
The idea is to make a "stealth run" minigame, where the player must avoid the people's sight view range.
The problem is that sometimes the event actually trigger while I move in front of it, while other times I can just walk past it without any response...

The first conditional brach script is this:
while the second one is this:
Any idea what the problem might be?
So...I have a little issue with a parallel process event:
The idea is to make a "stealth run" minigame, where the player must avoid the people's sight view range.
The problem is that sometimes the event actually trigger while I move in front of it, while other times I can just walk past it without any response...

The first conditional brach script is this:
Code:
($game_map.events[@event_id].y - $game_player.y).abs <= 3 && $game_map.events[@event_id].x == $game_player.x || ($game_map.events[@event_id].x - $game_player.x).abs <= 3 && $game_map.events[@event_id].y == $game_player.y
Code:
$game_map.events[@event_id].direction == 2 && $game_map.events[@event_id].y < $game_player.y || $game_map.events[@event_id].direction == 8 && $game_map.events[@event_id].y > $game_player.y || $game_map.events[@event_id].direction == 4 && $game_map.events[@event_id].x > $game_player.x || $game_map.events[@event_id].direction == 6 && $game_map.events[@event_id].x < $game_player.x
