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- Sep 10, 2013
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Hello all,
I'm looking for some help. I made a skill called Fortify which has the following effects:
Add buff Max HP for 1000 turns (don't want it to go away)
Add buff Max HP for 1000 turns
Add state Shield (a DEF buff)
Add state Protection (a MDEF buff)
Recover HP 132 (that is how much HP is gained after the 2 hp buffs)
As shown in the following picture,
http://imgur.com/a/77Bsz
I'd like to get rid of the first line of wording where there is a BOX symbol followed by the bracket symbol next to MAX HP. Is this scripting help I need? I assume if it is it's just a quick line or two, and additionally, how do I change the icon in front of that same line, into the "up arrow" NOT enclosed in the white box?
If there is an easier way to do this? I tried the GROW HP option, when the skill is used that GROWS HP, there is no wording at all to notify the player what happened.
Thanks to all in advance.
Luke
I'm looking for some help. I made a skill called Fortify which has the following effects:
Add buff Max HP for 1000 turns (don't want it to go away)
Add buff Max HP for 1000 turns
Add state Shield (a DEF buff)
Add state Protection (a MDEF buff)
Recover HP 132 (that is how much HP is gained after the 2 hp buffs)
As shown in the following picture,
http://imgur.com/a/77Bsz
I'd like to get rid of the first line of wording where there is a BOX symbol followed by the bracket symbol next to MAX HP. Is this scripting help I need? I assume if it is it's just a quick line or two, and additionally, how do I change the icon in front of that same line, into the "up arrow" NOT enclosed in the white box?
If there is an easier way to do this? I tried the GROW HP option, when the skill is used that GROWS HP, there is no wording at all to notify the player what happened.
Thanks to all in advance.
Luke
