I can't seem to wrap my head around how these work in RPG Maker MV. I notice some plugins have a struct like feature where if you click them a menu pops up. I have several sound effects that need to be setup in my plugin. But sound objects have volume, pitch, and pan as well. I which to have something like below. for efficiency purposes. But I don't know how to define structs as far as params are concerned. Code: /*: * @param OpenSound * > Name * > Volume * > Pitch * > Pan *@param CloseSound * ditto *@param PageSound * ditto */ Could someone explain the syntax for the parameters to me. specifically the structs.