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I can't seem to wrap my head around how these work in RPG Maker MV. I notice some plugins have a struct like feature where if you click them a menu pops up. I have several sound effects that need to be setup in my plugin. But sound objects have volume, pitch, and pan as well. I which to have something like below. for efficiency purposes. But I don't know how to define structs as far as params are concerned.

Code:
/*:
* @param OpenSound
* > Name
* > Volume
* > Pitch
* > Pan
*@param CloseSound
* ditto
*@param PageSound
* ditto
*/
Could someone explain the syntax for the parameters to me. specifically the structs.

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