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hi every one i have a very complex set of requests
first these need to be compatible with one another and plug ins from Yanfly, moogle x, yami, and detika
i'm trying to recreate the system for leveling up, how stats work, skills, and techs, from dragon age origins
for the first request i need to replicate the level up system
when you gain enough exp to level up you have to manually go to the status menu and pick level up which takes you to another menu
the first page has 6 stats (another plug in request) and specialzations (another request as well) as well as a section that describes what the highlighted item does/effects
(sorry for the bad quality of the pic but it is the best one i could find of the game's first level up page)
you get 3 attribute points every level ( i plan to use 5) and after using the last one you move on to the second page, but you can cancel your selection up until after the third page is confirmed after which the stats are locked
the second page has a series of passive skills or creation skills that have a major impact in game play, like coercion, stealing, item creation (potions, poisens, runes, and traps), survival, tactics, direct bonus to health or mp, and you got 1 point every 3 levels for warriors and mages, and every 2 levels for rogues
like the first page you can cancel and change your mind until you confirm your selection in page 2, now these skills have 4 teirs and stat/level requirements that have to be met in order to purchase and have to be obtained in order of left to right with each line holding a differant skill and its 4 teirs
the third and final page is the tech page which works a little like the second page in how it is managed 1 skill point every level, and instead of teirs each line has a set of techs which can be passive, sustained, or active skills:
you have to get the techs in each line in order from left to right once again, and have to meet the requirements for each tech aswell
i dont know how easy or hard this will be but i will be glad to hear from anyone regarding it
first these need to be compatible with one another and plug ins from Yanfly, moogle x, yami, and detika
i'm trying to recreate the system for leveling up, how stats work, skills, and techs, from dragon age origins
for the first request i need to replicate the level up system
when you gain enough exp to level up you have to manually go to the status menu and pick level up which takes you to another menu
the first page has 6 stats (another plug in request) and specialzations (another request as well) as well as a section that describes what the highlighted item does/effects
(sorry for the bad quality of the pic but it is the best one i could find of the game's first level up page)
you get 3 attribute points every level ( i plan to use 5) and after using the last one you move on to the second page, but you can cancel your selection up until after the third page is confirmed after which the stats are locked
the second page has a series of passive skills or creation skills that have a major impact in game play, like coercion, stealing, item creation (potions, poisens, runes, and traps), survival, tactics, direct bonus to health or mp, and you got 1 point every 3 levels for warriors and mages, and every 2 levels for rogues
like the first page you can cancel and change your mind until you confirm your selection in page 2, now these skills have 4 teirs and stat/level requirements that have to be met in order to purchase and have to be obtained in order of left to right with each line holding a differant skill and its 4 teirs
the third and final page is the tech page which works a little like the second page in how it is managed 1 skill point every level, and instead of teirs each line has a set of techs which can be passive, sustained, or active skills:
you have to get the techs in each line in order from left to right once again, and have to meet the requirements for each tech aswell
i dont know how easy or hard this will be but i will be glad to hear from anyone regarding it
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