I'm considering of making a game in a world with some special features, but I don't know if those features might make the maps unplayable. So I would like to ask one of the artists around here to make a simple recolor of a few tiles only at first, and if the recolor works then ask for a full recolor set of the MV RTP. No new tiles needed, a recolor of the existing ones is enough - I just don't know how much work that would be and if it would be possible at all. The critical feature would be that in that world, water is not blue or clear, but pitch black and mostly opaque. As a result, world_a1 would use black/grey for the water autotiles instead of different shades of blue, and on inside_A1 the tiles that show different bottoms through clear water would mostly be black with only the borders for the different stones above the water would remain different and the rest the same black/grey shades of water that no one can watch through. Since I don't know if that idea can be used in mapping, I would like to get only a few tiles recolored as an experiment to test, and only after that testing shows promise I would ask someone to recolor all MV RTP tiles that contain water (mostly A1 and A2, with only a few tiles scattered elsewhere like lakes or fountains etc. I can offer several steam codes for games or DLC in return to the artist that makes the full set recolor.