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- Nov 13, 2015
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I'm trying to figure out where this would be, and the best way to approach it if possible. I've searched for a while, and looked through some code, but may have missed it (an API would really be nice for this).
I'm trying to find where the placement for party members are and how to edit it for specific instances. I know you can group them, but I need to adjust the positions greatly in certain scenarios. Where would this be located at, or what functions/variables do I use to do such a thing? This would need to include changing the position on following and then putting it back as well. A temporary offset to the xy of actors in an array of sorts would be ideal.
I'm not asking anyone to make it for me, I'm just new to RPG Maker, been coding in another engine, javascript, web stuff, and a little c++ c# for some time now, just don't know the engine well enough to know the commands/api. Preferably javascript as well, although if the only solution is events that's fine.
I'm trying to find where the placement for party members are and how to edit it for specific instances. I know you can group them, but I need to adjust the positions greatly in certain scenarios. Where would this be located at, or what functions/variables do I use to do such a thing? This would need to include changing the position on following and then putting it back as well. A temporary offset to the xy of actors in an array of sorts would be ideal.
I'm not asking anyone to make it for me, I'm just new to RPG Maker, been coding in another engine, javascript, web stuff, and a little c++ c# for some time now, just don't know the engine well enough to know the commands/api. Preferably javascript as well, although if the only solution is events that's fine.
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