RPG Maker Forums

Greetings all,

I want to run a couple conditional branches to check if any party member is class X, if so then check if that specific party member is level X, if neither is true do nothing. I need to use a script call to accomplish this.

I can not use any event options or scripts that rely on actors because I am using another script that allows copied actors. I am attempting to create a common event that will transform a copied actor by changing their appearance and class. Because they are copied I have no way of knowing their actual actor ID during game play.

Any information is appreciated, and I thank you for everyone's time

EDIT: Both of the following plugins copy actors and at the moment I have not decided which to use. It all depends on this event I am creating.

http://himeworks.com/2016/01/instance-actors/ or https://forums.rpgmakerweb.com/index.php?threads/capture-enemies.57771/

Latest Threads

Latest Posts

Latest Profile Posts

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

Forum statistics

Threads
106,033
Messages
1,018,441
Members
137,820
Latest member
georg09byron
Top