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- Jun 1, 2019
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Hi,
I am looking for a way to skip the party window ( fight / escape window )
I know that Yanfly's BattleEngineCore has that feature, but with other plugins that I am using it is causing problems so I can't use that battle engine core as I really want the other plugins.
I have tried to see what part of the BEC it the part that allows that to be skipped but with no luck, each time I try, it either does nothing at all or crashes my game.
I also found the script posted by somebody else to remove it entirely and that works, but I would like the players to still be able to go back to it for when they wish to not fight enemies and just run away.
The js script to fully remove it is
I also have a partial work around right now, of having the option disabled with the above script and giving the chars a skill that allows to escape, but with that I still need to give a command to everyone of the characters before it takes effect.
Thanks in advance.
I am looking for a way to skip the party window ( fight / escape window )
I know that Yanfly's BattleEngineCore has that feature, but with other plugins that I am using it is causing problems so I can't use that battle engine core as I really want the other plugins.
I have tried to see what part of the BEC it the part that allows that to be skipped but with no luck, each time I try, it either does nothing at all or crashes my game.
I also found the script posted by somebody else to remove it entirely and that works, but I would like the players to still be able to go back to it for when they wish to not fight enemies and just run away.
The js script to fully remove it is
Does anyone know what modification I can do to the above script, or what entirely different script I need to get a battle to start with the selecting of skills ( attack, magic, items, defend, etc ) but still be able to go back to the party window, just like it is in the battle engine core.Scene_Battle.prototype.startPartyCommandSelection = function() {
this.commandFight();
};
I also have a partial work around right now, of having the option disabled with the above script and giving the chars a skill that allows to escape, but with that I still need to give a command to everyone of the characters before it takes effect.
Thanks in advance.


