Pass an event under another event, but pass the character on this event

Poupouille

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Hello everybody!

Is it possible to pass an event under another event, but pass the character on this event.

I searched by all means, but impossible.
Maybe it's possible with a possible plugin?
 

Extazee

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As far as my knowledge goes, that would require to create a new priority that's even further down than 'Below Characters' and thus probably would require a plugin. I have done some searching for you, but it doesn't seem like one exists.

I'd say go to the plugin request section and see if someone can quickly compile one for you. Usually they're pretty willing to do it. :)
Although correct me if I'm wrong.
 

GrandmaDeb

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@Poupouille can you clarify a bit?

an event under an event - a dog runs under a butterfly, yes?

but what is on the event? The character ? and is the other event under it?
Like the character is swimming, the butterfly is flying over and a fish is swimming under?????
 

Kes

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If you know exactly what sequence is going to happen, it is possible to change the priority of an event on the fly. Is this part of a Set Move Route? If it is, set the event you want to go under and over with 2 pages. The first Below Character, the second page conditioned by a switch set to Above Character. Turn the switch on for the other event to pass under it, then turn it off so that it goes back to Below Character.
 

Poupouille

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Thank you for the tip Kes, but in my case it doesn' work because it is necessary that the character can walk on the event at the same time that another event goes below.

For GrandMa, I schematize here is what I would like to obtain:

The character crosses the bridge, but a crocodile (here a dromedary while waiting to find the good tile) goes back and forth under the bridge.
I specify that this part of the bridge must be an event.

At one point the 3 events will meet:
- Character
- Bridge event
- Crocodil event
 

GrandmaDeb

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Thanks for the details - nicely done.
well, will you actually see the croc if it is under the bridge? In other words, you may not need to solve this problem exactly by having them all move at the same time. For instance, if it is a trap door and you will fall into the waiting jaws of said croc (nice sequence, by the way!) then as kes pointed out, you can just turn it into a move route if everyone is in place, and control the whole thing.
 

Poupouille

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At first, I made the crocodile invisible when it passes under the bridge, but the result is not 100% perfect, we feel that there is a break. It' my temporary solution for the moment.
That is why I would like to pass the croc under the bridge event to have a perfect fluidity in its movments.
 

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