Passing Requirement

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mars2004

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Hello,


Im creating a game in RPG Maker VX Ace,


i need help in something, i want to do, that you'll need to have 3 party members that you'll could pass the place,


I mean, i want to do the the player will must to get 3 party members from a place, without those characters in the party


you can't play the game, so i want to do that you can't exit the place if you don't have those three party members..


I did those things with the vairables:











but it's still don't works..


What to do?


Thanks, Mars
 

bgillisp

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The way you set it up, right now you could spam talking to one of the NPC's and get the variable set to three or more, and it would never let you pass. What you need is to set up the NPC's so they are removed from the map once they are added, and the event which checks if you have three party members is set to 2 or more, then it runs.


That should work in that case. If it is not, set an empty event somewhere which prints out the value of the variable so you can check that it is really being set as you wish. After all, something else could set it and mess things up.
 

mars2004

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The way you set it up, right now you could spam talking to one of the NPC's and get the variable set to three or more, and it would never let you pass. What you need is to set up the NPC's so they are removed from the map once they are added, and the event which checks if you have three party members is set to 2 or more, then it runs.


That should work in that case. If it is not, set an empty event somewhere which prints out the value of the variable so you can check that it is really being set as you wish. After all, something else could set it and mess things up.
Hi,


How do i make then removed from the map..?
 

bgillisp

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With self switches and event pages. You may wish to work through the tutorial in my signature, as it will help you get a better grip on things like that.
 

mlogan

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No, you've already created this topic and gotten a lot of responses trying to help you. Do not create a second topic asking the same thing.


Closing this.
 
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