- Joined
- Nov 20, 2014
- Messages
- 94
- Reaction score
- 14
- First Language
- English
- Primarily Uses
You are wanting to sell this game correct?"I cannot compensate anybody with any kind of money financially, all work must be voluntarily but name will be duely credited upon commercial release. "
Yet are not going to pay to have things done, that is not going to work well for you.
To make a game like the one you are describing would be a lot work for people to just voluntarily help out with...you will have to compensate some how. If not able to pay them now at the most promise to share a % of the sells to them and give them some extra cash for their work when its over.
This will be impossible without setting up a budget because no one will do this for free.Custom Graphics, Live Animated Cutscenes with CGI Animation, Live Vocal Performances, Custom Sound Effects
Your best bet will be getting the funds for a trailer and posting it to kickstarter.
Or if you can not do that show off what you have now and still do that explaining yourself and your ideas. Perhaps you will get lucky but you will still have to pay for some of the things and pay artists at the end sadly.
Most people have seen too many failed RPG Maker games fail in the past and fail to deliver what the creator or creators had promised causing people to be burned a lot by this.
Show off screen shots of what you have
maybe some character description with some kinda doodle or info about their life and backstory things of that nature.
I know what I am talking about because I have been working on my own game for about 3 years now.
I spent along time ironing out the story to insure that it was solid and then I talked to voice actors who got me intouch with music people and from there I was able to make a trailer that got funded.
Granted it was only 1500
but all that money went to my artist and my voice actors I have not touched any of that money.
I don't think I will make a lot when it sales but my reason for making the game is because I wanted to share the story I created.
Remember that when you are trying to make a game its not about how much you will get at the end of the day its all about what you delivered and if you can be proud of it.



