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Victor Hate

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"I cannot compensate anybody with any kind of money financially, all work must be voluntarily but name will be duely credited upon commercial release. "
You are wanting to sell this game correct?


Yet are not going to pay to have things done, that is not going to work well for you.


To make a game like the one you are describing would be a lot work for people to just voluntarily help out with...you will have to compensate some how. If not able to pay them now at the most promise to share a % of the sells to them and give them some extra cash for their work when its over.

Custom Graphics, Live Animated Cutscenes with CGI Animation, Live Vocal Performances, Custom Sound Effects
This will be impossible without setting up a budget because no one will do this for free.


Your best bet will be getting the funds for a trailer and posting it to kickstarter.


Or if you can not do that show off what you have now and still do that explaining yourself and your ideas.  Perhaps you will get lucky but you will still have to pay for some of the things and pay artists at the end sadly.


Most people have seen too many failed RPG Maker games fail in the past and fail to deliver what the creator or creators had promised causing people to be burned a lot by this.


Show off screen shots of what you have


maybe some character description with some kinda doodle or info about their life and backstory things of that nature.


I know what I am talking about because I have been working on my own game for about 3 years now.


I spent along time ironing out the story to insure that it was solid and then I talked to voice actors who got me intouch with music people and from there I was able to make a trailer that got funded.


Granted it was only 1500


but all that money went to my artist and my voice actors I have not touched any of that money.


I don't think I will make a lot when it sales but my reason for making the game is because I wanted to share the story I created.


Remember that when you are trying to make a game its not about how much you will get at the end of the day its all about what you delivered and if you can be proud of it.
 

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Hi, Daniel.  First of all, let's get this straight - I'm not afraid of you or your threatening PMs.  You can't tell mods what to do, no matter how much you want to.  I'm not going to be banned for giving your "Early Project Feedback" thread negative feedback.  However, I understand that you're hurt by some of the things I said, and I apologize for hurting you.  I do feel bad about that.


The way you reacted makes it clear that this isn't a joke, which I originally thought it was.  Instead, I think you're probably having some unrealistic expectations about the game development process and about how to advertise what you've done so far.  People don't care about promises unless you can show them something - anything - substantial to back those promises up.  They don't care about your lofty business plans for your game until they see a bit of your game.  When you mention a feature then say IT'S HIGHLY CLASSIFIED WE WON'T TELL YOU YET, it comes across as a joke.  In fact, I once did make a joke game topic, and I feel it used a lot of the same language and blind enthusiasm that you used here.


If you can actually deliver on most of these promises, I will buy your game, and I will be one of its biggest supporters.  But I think if you want people to take you seriously, you should explain these things that on the surface don't add up:

  • You claim to have financial backing from companies like Diem Financial LTD, but also claim you don't even have a story created
  • You claim to have financial backing, but also claim that you can't pay for help making your game
  • The company that is providing your financial backing cannot be found anywhere on Google
  • Your own company (or the company you claim to be a subsidiary of), UNLIMITLESS MASS VISUALZ, cannot be found anywhere on Google
  • Knock-Em Down Games, copyright 2016, could only be found in the form of a 2014 video that seemed to be of two funny guys who downloaded Unity while under the influence of weed
  • Despite the fact that you say you need story board writers, you somehow already are telling the story in this post
  • You claim that this story is unique, epic, and nothing-like-it, then go on to post a rather ordinary storyline
  • In this ordinary storyline, you actually have a robber leave a note at the intended victim's house saying that something bad will happen if they don't leave... then the robber goes on to kidnap the person's sister instead of robbing the place.  What?!
  • You claim (in a section of progress you have made) that this game has full CGI cutscenes (which would be a huge draw for people), but didn't even provide a single frame of it as a screenshot, or a video
  • You claim this game has full CGI cutscenes, which I believe cannot be done in RPG Maker XP (the Maker you claim this is made in)
  • You claim (again, in "progress") to have an epic, grand afro-symphony soundtrack, but didn't post even a section of one of your songs
  • You claim (again, in "progress") that the game has three battle systems (something I'm not sure any RPG Maker game has ever done), including a battle system that is "a game of craps" and a super-secret-special-classified Puzzle Spell System, yet you also claim your team doesn't know (or is just starting to learn) Ruby scripting
  • You dedicated the work to "the fallen RIP" people without actually having a product to dedicate yet, or even screenshots of said product-in-development
  • You claim that your first language is English, then make at least two grammatical blunders in every paragraph
  • You claim the game will be distributed worldwide in hard copy, with multiple versions of discs, but don't seem to have a publisher (nor enough money to pay people to do storyboarding for you)

Can you not understand, in light of all this, why your thread might be seen as a joke?


If you already have a lot of this made, I suggest you show us some of it to get us excited!  If not, I suggest you get these delusions of grandeur out of your head, start making a game as best you can (it doesn't need to have full CGI cutscenes, three battle systems, or hard copy distribution with special gold discs - just make the game!), and once you're halfway done, make a thread to show us what you've got and let the love come to you instead of asking us to love your game by overpromising things that you can't deliver.  OK?
 
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Are we allowed to post about non-RPG Maker games?
I should realize that error was produced by a outdated version of MZ so that's why it pop up like that
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i can't wait to drink some ice after struggling with my illness in 9 days. 9 days is really bad for me,i can't focus with my shop and even can't do something with my project
How many hours have you got in mz so far?

A bit of a "sparkle" update to the lower portion of the world map. :LZSexcite:

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