- Joined
- Apr 19, 2018
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- RMMV
I'd like to implement a system in my game for assigning actors passive abilities which you acquire over the course of the game (equip/unequip passives at will via the main menu). Ideally, I'd like each passive ability to cost a certain amount of points (the amount would vary by ability) with each actor having a set maximum number of points. This maximum would limit the number of passives an actor could have set at one time, but unequipping a passive would refund the points spent on it.
So my basic question is, is something like this possible to achieve/simulate? I'm assuming I'll need a plugin, but does one exist which can cover all of the functions I've listed above, or am I likely to have to make compromises?
Thank you!
So my basic question is, is something like this possible to achieve/simulate? I'm assuming I'll need a plugin, but does one exist which can cover all of the functions I've listed above, or am I likely to have to make compromises?
Thank you!

