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- Jul 12, 2015
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I plan to have a few battles occur inside night clubs which have looping tint colours, when engaged in battle I wish to continue the colour cycle but unfortunately I cannot have it working with the default commands.
I have tried using passive common events that cycle the tints during battle but unfortunately this prevents the battle being conducted, I have even worked on the span function trying battle/turn/moment but still no proceeding battle.
I am aware there are few plugins that allow tint commands to be made namely yanfly's action sequence 2 but this works on the basis of enemy note tags or skills etc, not just as a background effect.
If anyone can help me with locating a plugin that allows me this effect or create one it will unaccountably make the battle environment more appealing than just static images.
I have tried using passive common events that cycle the tints during battle but unfortunately this prevents the battle being conducted, I have even worked on the span function trying battle/turn/moment but still no proceeding battle.
I am aware there are few plugins that allow tint commands to be made namely yanfly's action sequence 2 but this works on the basis of enemy note tags or skills etc, not just as a background effect.
If anyone can help me with locating a plugin that allows me this effect or create one it will unaccountably make the battle environment more appealing than just static images.
