Hi there, I'm having a couple issues that I'm trying to get by and I can't quite seem to get through them.
The first is a passive healing ability one of my actors. He learns a skill that recovers a set amount of HP per step on the field (if you're familiar with Etrian Odyssey 3 and 4 you'll know what I'm referring to: Triumphant March and Bracing Walk respectively). I've tried with eventing and the variables and conditions just aren't clicking...
The other is a controlled/ leveled Poison state. I want to have at 5 or 10 levels max, at either fixed damage at each level, or respective to one of the user's stats (with the latter option I can add more control over Poison in boss fights). Since the Poison state (or HP degen states) is handled by HP% I have no idea of working around this.
Thanks in advance, and if you need me to elaborate more I shall~
The first is a passive healing ability one of my actors. He learns a skill that recovers a set amount of HP per step on the field (if you're familiar with Etrian Odyssey 3 and 4 you'll know what I'm referring to: Triumphant March and Bracing Walk respectively). I've tried with eventing and the variables and conditions just aren't clicking...
The other is a controlled/ leveled Poison state. I want to have at 5 or 10 levels max, at either fixed damage at each level, or respective to one of the user's stats (with the latter option I can add more control over Poison in boss fights). Since the Poison state (or HP degen states) is handled by HP% I have no idea of working around this.
Thanks in advance, and if you need me to elaborate more I shall~

