Passive states equipment system

captainproton

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So none of those others worked for you?
 

S.Court

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Actually I don't know how to make some stuffs, if you're able to help me with that...

1) How to make a script call to make the player can equip those special items?

2) How to make some equipment restrictions (for example -and returning to your example- you can't equip the Aries stone if you have the Scorpio stone)

3) How to make those items equipable only for certain characters (example: Only Ralph and Natalie can equip the Scorpio stone)

4) How can I make those items cost certain slots to be equipped (example, the Gauntlet has 3 slots and you require 2 to equip the Aries stone)

I don't know how to make all those stuffs, if I can fix that, this system is perfectly viable
 

S.Court

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So, Captainproton, any idea about how to solve the 4 points I said three posts ago?
 

captainproton

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Sorry dude. Been busy with real life and haven't had a chance to check it out.

EDIT: okay, just tried tweaking the yanfly script and couldn't get anything to work. This one may help more.

http://himeworks.com/2013/07/core-equip-slots/
 
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