Patch That Allows Javahut_AudioManager To Play the Same SE on Different Events

NikkiKaji

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Plugin in Question: https://forums.rpgmakerweb.com/index.php?threads/javahuts-audiomanager-extension-1st-plugin.67619/
I know that this plugin was abandoned a while back, but so far it's the only ambient audio plugin I've come across with both reverb and the panning effect for events. Other plugins I've tried have this weird audio glitch when moving to the left and right sides of an event due to direction panning, but this one doesn't.

The issue with BGM not looping has already been fixed, so all I really need is for the same SE of BGS to be usable on different events, because currently it will only play on one event. Is anyone willing to make a patch on this?
 

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