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Hello :)

so first of all, I'm pretty new to this whole RPG Maker stuff, so please don't judge me if I ask nooby questions.

I work with the RPG Maker VX Ace for 2 Weeks now and I added the Pearl ABS Skript of Falco (https://falcaorgss.wordpress.com/2012/12/02/falcao-pearl-abs-liquid-v1/) to my Project, since I didn't like the default battlesystem of the RPG Maker.
I did understand so far how to create enemys and weapons and skills and all this stuff and it works totaly fine.

But I have one specific problem with one enemy that I created.
I have an event, that activates a dialog between 2 npcs and then move the enemy towards the player. The enemy should first talk to the playeer and only after that attack. But I can not tell this enemy when to attack and when not.

11_Map.jpg
1_Event_Dialoge.jpg 2_Event_Dialoge.jpg 3_Event_Dialoge.jpg 4_Event_Dialoge.jpg 5_Event_Dialoge.jpg

I tryed to add a selfswitch to the enemy, that turn selfswitch B on when the dialog event is over, but it looks like the enemy dosn't care, cause it attacks no matter if the switch is on or not.
6_enemy.jpg 7_enemy.jpg 8_enemy.jpg


I also tryed to set the enemy to passive, so it only attacks when it get attcked, but this doesn't work either cause then it uses only the enemy skills and not the weapon it should use.

9_Database.jpg 10_Database.jpg

Can someone help me please?

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