Pearl ABS Liquid V3 and the "Recover All" event

Hikaru

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I've run into a bit of a problem with Pearl ABS. Perhaps it's just me being a newbie, but this is rather detrimental to me, and I would appreciate any help I can get.

When a player has a party following him, when a party member dies, they'll drop on the ground with their death sprite and a skull will appear over their head. There are several problems that have seen to arisen because of this.

1. If the player goes to a new map and heals the party member through a "Recover All" event, the dead party member will remain in the other map.

And 2. If the player uses the "Recover All" event, no matter if the party member died in the same map or not, when the player presses M to open the menu and attempts to switch to the other party member, a message will appear that states:

Pearl ABS

You cannot move a dead ally!

If anyone can help me with both of these, or even one of these problems, I would be eternally grateful.
 
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Hikaru

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I managed to fix this by removing any events that used the "Recover All" event entirely and sticking to pure use of the Stimulant item, but I'm still wondering if I can make the "Recover All" event work in some way.

Previous to making this change, every save point, except save points in specific levels, had a "Recover All" statement, so that upon saving, you would get healed to full. Since I removed it, now the only way to heal in-game is the use of Potions, and the only way to revive is through the use of Stimulants. If there is a way to fix this problem, please help.

I'm also wondering if you would be able to heal just the party member opening the save point, instead of healing the entire party, since obviously if you are able to save, you must be alive.

(I also tried removing the death state from the party as the Stimulant does along with the full recover, but it doesn't seem to work either.)
 

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