Because their rant will not add nothing to your life, using reason will have no effect on such people. Unless they actually use reason (wich is rare, most say "made in rpg maker? crap") why bother trying to put some sense into them?Why stay away from them?
Why not hold your head up high and say "YES, I made this using RPG Maker. I Spent hours of my life to not only learn the program and all its features, but I also spent the time to create my own, commercial, rpg..."
"awesome" is a subjective notion but one that is not subjective is making a living out of it.the best way to shut them up is still by releasing an awesome game yourself...it's a huge facepalm to them![]()
Lol yea, sometimes people can be very defensive when their opinions are challenged. It probably would be best to ignore them; however, some people (like me) thrive on peoples doubts.Because their rant will not add nothing to your life, using reason will have no effect on such people. Unless they actually use reason (wich is rare, most say "made in rpg maker? crap") why bother trying to put some sense into them?
I couldn't agree more with you Liberty, too many people understimate the power and value of the RTP materials, it's how you use and edit them! People will never understand this! In proper hands the materials can shine, they have a lot of potential! Most people can't even map a freakin' city...and they even dare to complain about the materials and if they're overused or not.People who hate on the RTP make me wanna slap a *****. ;p
People who hate on RPG Maker are idiots. They obviously know sweet FA about the program so frankly, their opinions should count for naught.
I disagree with this statement for so many reasons...I mean for petes sake i remember a while back a RM game on kickstater got like 11k of funding and they were using a Active Battle System, now for those of you who have put any thought into ABS have probably noticed really only Final Fantasy uses it. Thats because they literally own it, and only they can use it. So this dude uses RM to get funding and the guy didn't even do enough research to see that his battle system, the core of his game, was technology owned by SE that he couldn't use.
Yea, Patents usually only last for 5 years tops, and then they need to be renewed. Also I feel the need to point out that patents based on games, and computer software in general, has more to do with the actual "code", then what the code does(since coding is treated like the writing industry, thus using the same code, is compriable to plagorism, so as long as you found another way to create a similar/even the same system by writing a code that was noticably different then the code that was under the patent, you could use the system.Square filed a Japanese patent application related to the ATB system on July 16, 1991 and a corresponding US application on March 16, 1992. One Japanese patent (JP2794230) and two US patents (US5390937 and US5649862) were granted based on these applications.
Sorry i meant ATB, got the terms mixed up.
EDIT: Nvm I messed up, both of those are now in the public domain having been 23 years ago, carry on.
yeah, the effect on other customers would be on a per person basis. I for one doesn't really care about reviews, I like to try it myself unless it looks awfully bad (which is kind of rare for me), but I guess most person do care about reviews and use them to decide...When I look at a new restaurant and all I see is bad reviews I'm not going to try it.
Whether this actually does influence customers or not is another question and could be purely speculation.
Considering the only way to get on Steam is to put the game on Greenlight and get it through the voting approval (of which the primary voters there seem to hate RM and the RTP), about the only way you're going to do that is by staying away from the RTP.Why stay away from them?
Why not hold your head up high and say "YES, I made this using RPG Maker. I Spent hours of my life to not only learn the program and all its features, but I also spent the time to create my own, commercial, rpg..."
I find that the majority of people who diss something are either jealous of the people who can/do utilize it correctly or simply one of the webs notorious 'Troll's' ^_^
Not to mention there's the common train of thought that in order to make a game you need to be knee-deep in code. I've noticed in the last 12 months though that "make your own game" software has been coming out quite frequently, so the popularity of being able to make games without programming knowledge I think is rising. Will it rise enough to sway the haters? I don't know.People who say that are just random haters. RPG Maker do give enough tools to make really great games. But in some people mind, a good game = 3D crap everywhere.
Those "pseudo-gamers" should be just ignored.