Perfect Sunset with Tintscreen

Medo

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I wanted to make a scene with a Sunset atmosphere ,but the sunset given in the tintscreen option is too sketchy (like orange filter) ,do anyone knows what is the right RGB to put to give the right atmosphere of real sunset or more like it ??????
 

Andar

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The problem here is that tint screen is not an RGB value but an RGB substraction/addition (and capped at [0,255]). That basically means that the result partially depends on the original picture, and the values will be different for a "perfect sunset" on different maps/pictures.


So even if someone found the correct tint for their map, the values will probably have different effects on your map - and that doesn't even count that different people have different opinions on what a perfect sunset is...


You can either experiment yourself and use guessworks from us, or you can post a screenshot of your map at zero and ask for opinions on what might be needed on that specific map to get what you want.


EDIT:


And tech-support is for getting the editors to run, not for game development support.


I've moved this thread to MV Support. Please be sure to post your threads in the correct forum next time. Thank you.
 
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