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- Jan 3, 2014
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Hello, I was wondering if there was any way I could have a perk system in my game? I have looked at many, but most of them have the same pattern of being one where the perks are permanent. I am looking for one that is where you can learn perks like you can learn skills, and you can EQUIP them, but still take them off. I have looked into getting a script similar to Yanfly's extra equip slots, but I'm not exactly sure how I'd implement the perks into it, because I want the perks to have their own separate equip screen on the menu. My idea is basically like Tales of Symphonia's EX Skills.
I know that I'm wording this weird but I'm not really sure how else to. Please let me know if I need to elaborate more.
I know that I'm wording this weird but I'm not really sure how else to. Please let me know if I need to elaborate more.

