Personigo de la Ĉefo

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Good time of day to you, my dear visitor.
I'm heavily enamored by the world of artwork. I do lotsa stuff and I daresay improve rapidly to the point where I feel almost physical pain looking back on some old stuff o' mine. But I think I have reached a level where I can show my stuff without feeling eternal shame one year later. Let us begin:

Chapter 1: Pixel Art

Well, the thing I'm used to the most... and the thing I like to do the least. Pixel art is a very time consuming and dull process, only justified by the result.
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And I do mean big. Like physically big. Such a big pixel art takes forever to make and I'm not sure I can do a lot of it anyway. At least not now. But I CAN make it, and it is all that matters.
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Much more comfortable to make, but smol. Still a drag, but less so than big ones.

Chapter 2: Full body


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How do you like my character designs? If you have any feedback and/or criticism, I will be happy to hear it. i will post more stuff as time goes by.
 
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esterk

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Your art looks great! The pixel art animation looks so good too, very smooth! How many frames are each fo them, if you don't mind me asking?
 

Finnuval

Old Raven following Rainbows
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Impressive! You have some real talent
 

Personigo de la Ĉefo

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Your art looks great! The pixel art animation looks so good too, very smooth! How many frames are each fo them, if you don't mind me asking?
Thank you :D Most of small and medium ones use 6 frames while big ones generally has 8. Some small also have 8 like the big pig. I usually don't do more than 8
Impressive! You have some real talent
Thanks :D
 

esterk

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That's amazing. I tried to do a 3-frame test with some of my art a couple years ago and it didn't go well haha. So it's super impressive you've got yours moving so smoothly! Keep up the great work!
 

Personigo de la Ĉefo

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That's amazing. I tried to do a 3-frame test with some of my art a couple years ago and it didn't go well haha. So it's super impressive you've got yours moving so smoothly! Keep up the great work!
Thank you kindly. It takes a LOOOOOOOT of practice and time to do pixel art decently. It can be dull and frustrating too, so I wouldn't personally recommend learning it if you don't feel that you like it :D
 

esterk

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Thank you kindly. It takes a LOOOOOOOT of practice and time to do pixel art decently. It can be dull and frustrating too, so I wouldn't personally recommend learning it if you don't feel that you like it :D

Haha yeah, I've always thought about it but I think it's a little too meticulous for me personally. Still, I really admire those that can do it well - it is a LOT of work.
 

BadLittleSeed

100% Organic, 1000% Evil!
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I totally agree with esterk and Finnuval - your style is crisp and unique. I like how your pixels follow the same dynamic. 100 thumbs up! :thumbsup-right:
 

artoni

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Those are some nice designs! I'm definitely interested in learning more about the characters just from seeing the images - which is always a good sign. ;)
 

Rikifive

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Your art is amazing! It's so clean, the pixel art is nicely detailed and animations are smooth - I like what you have there! :D:thumbsup-right:
The only problem I see in your art is that I don't draw that good... So yeah, you better fix that! ~just kidding :ewink:
 

Personigo de la Ĉefo

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Thanks :D Well I can give you a few pointers if you like. Main one will be 'keep making stuff a lot to get better at it'
 

Rikifive

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True, true, I already had a chance to notice it, though there's still a long way before me. :D
 

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I was listening to songs by Chuck E Cheese's voice actor (Jaret Reddick from Bowling for Soup) when the meds I was taking for my stomach virus apparently stopped working. I can't take my next dose until morning, but it's no use anyway. I'm officially sick again. Of course, I'll definitely take the next dose either way, but it's useless now.
New profile picture! This time, it's representative of my current project.
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Anyone else just like, not bother to make games themed around specific holidays? I know I won't get them done in time for it to make sense.
time to enter the playtest dimension

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