- Joined
- Aug 6, 2013
- Messages
- 63
- Reaction score
- 75
- First Language
- English
- Primarily Uses
- RMMV
Petal Knights
Episode One
Episode One
Petal Knights is an RPG inspired by Sailor Moon & classic other mahou shoujo anime, telling the story of modern day schoolgirls who must become Knights in Shining Armour to defend their world. Interlopers from Faerie are trying to steal broken hearts and only the Petal Knights can stop them. Gossip by day to find who they’re after, then battle by sword in Faerie!
Petal Knights Episode One is complete and available now. It tells a self contained story that should take between 30 and 40 minutes to complete with a mix of combat and gossip mechanics.
Download
Petal Knights Episode One is available on my itch.io page:
Story
After centuries apart, Earth and Faerie have reconnected. Wicked, capricious Fanes of the Court of Stone want to unravel human civilization, and are searching for broken hearts to turn to their magical ends. They find anguish a-plenty within the walls of High Schools, targeting tumultuous teens.
Momo and her friends find themselves chosen by the Court of Blossoms, human-loving Síth, to take up the mantle of the Petal Knights, noble fighters who once stood for unity. They become transforming heroines, protecting others from the insidious schemes of the Court of Stone, while trying to keep their true identities a secret.
Gameplay is split between sections in the human world where the player has to gossip amongst their peers to figure out what wicked schemed the Fanes are up to, and the Fairy World where they must battle magical enemies and adventure through dungeons.
In Episode One, the Petal Knights are faced with a mystery- someone has tampered with exam papers, but who? And why? Solve the mystery as Momo and then face down a Fane as Cherry Knight!
Momo and her friends find themselves chosen by the Court of Blossoms, human-loving Síth, to take up the mantle of the Petal Knights, noble fighters who once stood for unity. They become transforming heroines, protecting others from the insidious schemes of the Court of Stone, while trying to keep their true identities a secret.
Gameplay is split between sections in the human world where the player has to gossip amongst their peers to figure out what wicked schemed the Fanes are up to, and the Fairy World where they must battle magical enemies and adventure through dungeons.
In Episode One, the Petal Knights are faced with a mystery- someone has tampered with exam papers, but who? And why? Solve the mystery as Momo and then face down a Fane as Cherry Knight!
Characters
- Momo / Cherry Knight
- Leader of the Petal Knights, a soft hearted chatterbox. She’s not the most academic, or the most athletic, but she’s always got time for friends. As a knight she has the magical power to heal her allies.
- Shona / Rose Knight
- A hot headed perfectionist who’s sometimes too quick witted for her own good. As a knight she wields phenomenal destructive power.
- Aiza / Lily Knight
- Cool headed and analytical, Aiza never moves without carefully considering all her options. As a knight she wields technical abilities that support her allies.
Features
- Gossip
- A unique mechanic combining of dialogue and the RPG maker combat engine
- Use your chat skills to pry information out of tight lipped opponents, but make sure to finish before the tea runs out!
Gossip is what I've spent the most time on in this project and the part I'm most keen to get feedback on. The idea is to offer a lot of dialogue options that you can explore, but using more classic JRPG mechanics like the combat. Build up your stats, specialise, become great at chatting and unlock juicy secret dialogue with NPCs. Well, that's the idea, whether the implementation lives up to it or not I don't know!
Mechanically, Gossip uses the regular RMMV SV combat system with some tweaks. The regular combat party is swapped for a single actor with a special skillset, and a HUD element is added to show the "Tea" meter. The tea meter decreases as the encounter goes on, and the encounter ends when it runs out.
The main system is a modified version of Yanfly's Snatch script, where all the items are topics of conversation. When one is stolen, it triggers a special event playing out the appropriate dialogue.
NPCs have another meter, "Candor" that determines how likely they are to answer questions - using skills will increase this, so you can Flatter or Cajole them until they'll answer your question.
You add Questions to your repertoire as you delve deeper into the mystery, by examining clues, encountering people, or sometimes by asking other Questions! Pose Questions in Gossip to learn Secrets, then use them to figure out what's really going on.
Mechanically, Gossip uses the regular RMMV SV combat system with some tweaks. The regular combat party is swapped for a single actor with a special skillset, and a HUD element is added to show the "Tea" meter. The tea meter decreases as the encounter goes on, and the encounter ends when it runs out.
The main system is a modified version of Yanfly's Snatch script, where all the items are topics of conversation. When one is stolen, it triggers a special event playing out the appropriate dialogue.
NPCs have another meter, "Candor" that determines how likely they are to answer questions - using skills will increase this, so you can Flatter or Cajole them until they'll answer your question.
You add Questions to your repertoire as you delve deeper into the mystery, by examining clues, encountering people, or sometimes by asking other Questions! Pose Questions in Gossip to learn Secrets, then use them to figure out what's really going on.
- Combat
- Small Numbers Combat
- Mario RPG inspired combat where every hitpoint of damage matters
- Limit Breaks
- Charge up finishing moves across multiple fights, then unleash them to wipe out powerful enemies
- Super Mario RPG Style Level-Up
- Choose which of your character’s stats to increase after they level up
- A custom menu scene created for this game
- Small Numbers Combat
Combat Intro
Gossip Intro
May Update with Commentary
Screenshots
Script Credits
Using scripts by:
- Yanfly ( http://yanfly.moe )
- Quixos ( https://quxios.github.io )
- 姫HimeWorks ( https://himeworks.com/ )
- SumRndmDde ( http://sumrndm.site/ )
- Khas ( http://arcthunder.blogspot.com/p/home.html )
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