- Joined
- Mar 26, 2016
- Messages
- 2
- Reaction score
- 0
- First Language
- English
- Primarily Uses
Looks like you have to make a MV version of this now.
Which animated battlers? Victor sant? then no. I don't know about others.
Where did you put that notetag? <SUMMON x,x,x>help!
Use Alt+Print Scrn on your keyboard, open up Paint, then press Ctrl+V or find the Paste command. Voila!I've got this same error message for the past 20 minutes. No matter what I do!
*crabs continue beating me senseless*
help!
Script 'Pets and Summons' line 410: NoMethodError occurred.
undefined method 'reset_actor_sprites' for nil:NilClass
@TheBoundDemon are you getting that error in the Battle Test menu? I get that same error, but in the actual game it seems like it's working as intended.So I tried this script and everything works and all but the moment I win the battle, an error occurs:
Script 'Pets and Summons' line 410: NoMethodError occurred. undefined method 'reset_actor_sprites' for nil:NilClass
Can anyone help me find the issue?
BTW, here are other scripts I use (in THAT order):
Yanfly's
-Ace Core Engine
-Ace Battle Engine
-Element Popups
-Buff and State Manager
-Enemy Levels
-Follow-up Skills
-Input Combo Skills
-Passive States
-Random Skill Invoke
-Skill Cost Manager
-Skill Restrictions
-Target Manager
-Ace Message System
-Adjust Limits
-Party System
-Enemy HP Bars
-Combat Log Display
-Victory Aftermath
-Ace Item Menu
-Anti-Fail
-Base Troop Events
-Save Engine
-Shop Options
-Status Menu
-System Options
-Battle Command List
Bgillisp's HP Barrier
KilloZapit's Word Wrapping
Modern Algebra's Global Text Codes
Mr Trivel's Heal after Levelup
Hime's Execution States
(Pets and Summons script is at the bottom of the script list)