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Yes - this is actually a really frequently asked question, usually in regards to letting the player pick between a male or female character at the beginning of the game. If you browse around for "character selection" or "gender selection" tutorials (using Google and typing in "RPG Maker character selection" turns up quite a few videos and some posts), you should be able to find something that'll explain in depth.
The short of it is, you'll start the game on an all black map and player transparency turned on, then use the "Show Choice" command to let people make some decisions. For example, you might do, "Would you like to be male or female?" and do "Show choices: Male, Female." If they pick male, you'd do Change Actor Graphic and set their portrait and sprite to the male character, and if they pick female, you'd do Change Actor Graphic and set their portrait and sprite to the female character. You could give them more options, too, if you'd like. If you want them to change their name, you can also do Name Input Processing.
Then you'd turn player transparency off and transfer them to the game's starting map (or vice versa).
In terms of actually generating a character instead of picking from pre-defined ones that you create, you'll probably need a script for that.
The short of it is, you'll start the game on an all black map and player transparency turned on, then use the "Show Choice" command to let people make some decisions. For example, you might do, "Would you like to be male or female?" and do "Show choices: Male, Female." If they pick male, you'd do Change Actor Graphic and set their portrait and sprite to the male character, and if they pick female, you'd do Change Actor Graphic and set their portrait and sprite to the female character. You could give them more options, too, if you'd like. If you want them to change their name, you can also do Name Input Processing.
Then you'd turn player transparency off and transfer them to the game's starting map (or vice versa).
In terms of actually generating a character instead of picking from pre-defined ones that you create, you'll probably need a script for that.

