- Nov 4, 2015
- Reaction score
- First Language
Great, that's wonderful. Thanks!
It still says v1.00 and 11/14/15 on both the O.P and the script, even though you just updated a new version of the plugin.You got a major issue in the plugin!
I just updated a new version of the plugin. Now, it is working correctly.
Thanks for reporting, and enjoy the plugin!
This update just correct this minor bug fix, the other improvements will come in some days.
Thank you all.
awsome man, and min checking your message pleaseGuys, I made a HUGE update today. So read the full documentation if you want to have more options in your warehouses.
These are the update notes:
Thanks EVERYONE for the feedback!
- LOOT BONUS: you can add a loot bonus inside a warehouse (or a chest, if you prefer).
- ADD ITEMS TO A SPECIFIC WAREHOUSE: you can add items inside warehouse from anywhere in the game (you may receive a reward from a quest and the player can choose to send it to a warehouse).
- MORE SCRIPT COMMANDS: new script commands are provided now, so you can have a full control about what is being stored inside any warehouse in the game.
- RULE OPTIONS: you can create a set of rules in a Common Event. The idea of rules is to manage which kind of items the warehouse can store. You can have as many rules as you want. And for setting a rule to a warehouse, you just need to specify on the creation command which rule that warehouse will have (So, you may create rules for a refrigerator, for a toolbox, a chest, etc).
I hope everyone enjoys this new update!
When the error appears, press F8 and take a screenshot of the console screen.Hey, when I tried this plugin appears error "Can not read property 'hasOwnProperty' of undefined. Does anyone know what this could be?
Otherwise it's a very interesting plugin that I in my game greatly missed.
Oh, ok! Yes, old saves will not work because some of the commands and paths changed. Because of that, it's a good idea to try a new game and see if everything is working fine!I think that I fixed it. It was probably because I tried it on a saved game that was created even before I added the plugin.When I tried a new game plugin works perfectly.