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- Dec 22, 2018
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- RMVXA
Good Morning / Day / Afternoon / Evening everyone.
I am in need of your assistance once again.
In Phantasy Star IV End of the Millenium there is this system of combination attacks where if two, three or four characters activate certain abilities of their roster after every character action has been decided, it will trigger a special combo attack, using up their turns in the process.
For example: When it's the party's turn on the default battle system
if Alex uses Fire and Alisa uses Wind = After all party selections are decided, During the party's turn they both activate "Simoon" (Fire and Wind), and it uses up both their individual turns and they both suffer the cost of the skill (either MP or TP).
Is it possible to code a script that can do this sort of thing? I know there are combination skills and unision skills scripts but those function a little differently.
Can this be done for enemies as well?
Any help is appreciated.
I am in need of your assistance once again.
In Phantasy Star IV End of the Millenium there is this system of combination attacks where if two, three or four characters activate certain abilities of their roster after every character action has been decided, it will trigger a special combo attack, using up their turns in the process.
For example: When it's the party's turn on the default battle system
if Alex uses Fire and Alisa uses Wind = After all party selections are decided, During the party's turn they both activate "Simoon" (Fire and Wind), and it uses up both their individual turns and they both suffer the cost of the skill (either MP or TP).
Is it possible to code a script that can do this sort of thing? I know there are combination skills and unision skills scripts but those function a little differently.
Can this be done for enemies as well?
Any help is appreciated.